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'''Muskets''' are big firearms with greatly increased damage and a very high velocity compared to regular ranged weapons. They tend to be moderately inaccurate by base setup, require special ammunition and more time to reload and have a specified range of 20 blocks.
'''Muskets''' are big firearms with greatly increased damage and a very high velocity compared to regular ranged weapons. They tend to be moderately inaccurate by base setup, require special ammunition and more time to reload and have a specified range of 20 blocks. All muskets have the Two Handed trait, which means that using them requires the off-hand to be free.


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Latest revision as of 03:20, 14 July 2025

Muskets are big firearms with greatly increased damage and a very high velocity compared to regular ranged weapons. They tend to be moderately inaccurate by base setup, require special ammunition and more time to reload and have a specified range of 20 blocks. All muskets have the Two Handed trait, which means that using them requires the off-hand to be free.

Musket