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{{Infobox race
{{Infobox race
| title = Human
| title = Human
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| caption = Example appearance
| caption = Example appearance
| lifespan = 70 years (140)
| lifespan = 70 years (140)
| mature_age = 20 years
| height = 1.50 - 2.00 m<br>(4′11′′ - 6′6′′)
| mature_size = 1.50 - 2.00 m<br>(4′11′′ - 6′6′′)
| strengths = Versatile and adaptive; strong leadership, diplomacy, innovation, and craftsmanship.
| weaknesses = No innate magic; physically average; short lifespan compared to most races.
}}
}}
----
'''Humans''', also known as '''Men''' or '''Mankind''', are one of the most widespread and versatile peoples in the world of [[Alathra]]. Though lacking the resilience of [[Alathra:Dwarves|Dwarves]] or the enduring lifespans of [[Alathra:Elves|Elves]], Humans are known for their ambition, adaptability, and ingenuity. They are builders, explorers and settlers, at times both diplomatic and conflict-seeking, ultimately capable of thriving in nearly any environment with enough time and effort.
'''Humans''', also referred to as simply Men, are a hardy, industrious race, typically taller than dwarves and shorter than elves. They’re typically found on the surface, and are best suited to temperate climates. Though, they’re a rather adaptable race, and with enough work can typically weather even the harshest of environments.


Humans are one of the less magically adept species, lacking any innate or biological affinity for magic. To make up for this, they rely on advanced tool-making and powered machinery powered by either manpower or carbon fuels to develop their societies, rather than magic.
Most Humans are found in temperate regions, where their cities, farms, and roads shape much of the known world. However, their adaptability means they can be found in almost every climate: from frozen highlands to arid deserts and beyond.


Some humans, despite their lack of innate magical affinity, still seek to pursue magic in one way or another, though this usually requires the assistance of past knowledge or a non-human entity, and usually comes at great cost to a human’s mind or body.
Humans have shaped much of Alathra's history through their sheer numbers and collective vision. Their civilizations rise and fall rapidly, their ideas spread quickly, and their conflicts often drive major turning points in the world’s story.


===List of current subraces:===
=== Strengths and weaknesses ===
{| class="wikitable" style="width: auto; border:1px solid #ccc; border-radius:8px; margin-bottom:10px; font-size:14px;"
Humans are among the least naturally magical races in Alathra. They are born without any inherent connection to magical forces, and arcane energy does not bind to them easily. Because of this, Human mages are rare and often face great personal cost. Those who do pursue magic must rely on ancient knowledge or dangerous rituals to gain power. Such paths frequently leave lasting marks (whether physical, mental, or spiritual) and only few survive unchanged. Despite the danger, some still walk this road, chasing forbidden power or deeper truths.
! style="font-size:115%; text-align:left;" | <h4>Homo Alius | Made by [[user:MrRabiez|MrRabiez]]</h4>
 
|-
What Humans lack in magical prowess, they make up for with willpower and innovation. Similar to [[Alathra:Dwarves|Dwarves]], human societies rely heavily on manpower and fuels such as wood, coal, or lava for their level of technological advancement. Humans value most a sense of discipline, a willingness to learn, and the application of pragmatism in their work and life. Through study and experimentation, they have developed a wide range of technologies and governing systems. Their short lifespans encourage urgency, leading to rapid cycles of growth, conflict, and reinvention.
|
 
== Minor races ==
<div style="display:flex; justify-content: space-evenly; flex-wrap: wrap;"><div class="subrace">
<h3>[[Homo Alius]]</h3>
<small>'''Average lifespan:''' 80 years</small><br>
<small>'''Average lifespan:''' 80 years</small><br>
<small>'''Maturity age:''' 20 years</small><br>
<small>'''Height range:''' 1.6 - 2 meters</small>
<small>'''Height range:''' 1.6 - 2 meters</small>


[[Homo Alius]] are a near-human race distinguished by their vibrant eyes, more prominent canine teeth on both the upper and lower jaws and a slightly more muscular build. With keen senses, especially sight and smell, with higher metabolisms and a strong preference for meat-based diets. Deeply social, they form closely knit communities where every member plays a vital role. Though largely atheistic, they hold a deep respect for nature, often personified in myth.
'''Homo Alius''' are a near-human race distinguished by their vibrant eyes, more prominent canine teeth on both the upper and lower jaws and a slightly more muscular build. With keen senses, especially sight and smell, with higher metabolisms and a strong preference for meat-based diets. Deeply social, they form closely knit communities where every member plays a vital role. Though largely atheistic, they hold a deep respect for nature, often personified in myth.</div>
|}
<div class="subrace">
{| class="wikitable" style="width: auto; border:1px solid #ccc; border-radius:8px; margin-bottom:10px; font-size:14px;"
<h3>[[Elysians]]</h3>
! style="font-size:115%; text-align:left;" | <h4>Elysians | Made by [[user:Alexander Lightbringer|Alexander Lightbringer]]</h4>
|-
|
<small>'''Average lifespan:''' 120 years</small><br>
<small>'''Average lifespan:''' 120 years</small><br>
<small>'''Maturity age:''' 21 years</small><br>
<small>'''Height range:''' 1.5 - 2 meters</small>
<small>'''Height range:''' 1.5 - 2 meters</small>
[[Elysians]] are a war-hardened subrace of men, exiled from their shattered homeland of Elysium after surviving plagues, disasters, and demons during the cataclysmic Wirrwarr. Haunted by constant night terrors and battle fatigue, they embrace warfare as a means of mental escape, often living as mercenaries with no hope of lasting peace. Adapted to cold, ash-covered lands, they thrive in frigid climates but weaken in heat. Though magically oversaturated during their escape to Alathra, this gifted them extended lifespans, at the cost of near total magical incompatibility, with most unable to cast without risking madness or death.  
 
|}
'''Elysians''' are a war-hardened subrace of men, exiled from their shattered homeland of Elysium after surviving plagues, disasters, and demons during the cataclysmic Wirrwarr. Haunted by constant night terrors and battle fatigue, they embrace warfare as a means of mental escape, often living as mercenaries with no hope of lasting peace. Adapted to cold, ash-covered lands, they thrive in frigid climates but weaken in heat. Though magically oversaturated during their escape to Alathra, this gifted them extended lifespans, at the cost of near total magical incompatibility, with most unable to cast without risking madness or death.  
</div></div>
 
[[Category:Major races]]