Alathra:Merfolk: Difference between revisions
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| imagelink = https://s.namemc.com/i/6c53e3fec83f931d.png | | imagelink = https://s.namemc.com/i/6c53e3fec83f931d.png | ||
| caption = Example appearance | | caption = Example appearance | ||
| lifespan = | | lifespan = 80 years (160) | ||
| | | height = 1.10 - 1.75 m<br>(3′7′′ - 5′9′′) | ||
| strengths = Exceptional swimmers and navigators; gifted in water magic, singing, and aquatic herbalism. Strong environmental intuition. | |||
| weaknesses = Land-bound limitations; dehydration risk; culturally insular; poor mobility out of water. | |||
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'''Merfolk''' are a gentle, aquatic race of humanoids that resemble fish, amphibians, and other aquatic animals. Unlike Reptilians and Beastkin, their respiratory and reproductive biology can vary, with some merfolk laying eggs and breathing through gills like fish, while others breathe with lungs and give birth, like dolphins and whales. | '''Merfolk''' are a gentle, aquatic race of humanoids that resemble fish, amphibians, and other aquatic animals. Unlike Reptilians and Beastkin, their respiratory and reproductive biology can vary, with some merfolk laying eggs and breathing through gills like fish, while others breathe with lungs and give birth, like dolphins and whales. | ||
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[[Morvren]] are cursed, aquatic descendants of fallen merfolk—gaunt, slate-skinned beings with black, abyssal eyes and barnacle-worn armor. Once rulers of a proud oceanic kingdom, their greed awakened a great calamity: the Black Tide. Those who survived were twisted into something darker—strong and swift in the deep sea, but frail and cracked upon land. Morvren now haunt the ocean’s forgotten ruins, scavengers compelled to reclaim what does not belong to the sea. | [[Morvren]] are cursed, aquatic descendants of fallen merfolk—gaunt, slate-skinned beings with black, abyssal eyes and barnacle-worn armor. Once rulers of a proud oceanic kingdom, their greed awakened a great calamity: the Black Tide. Those who survived were twisted into something darker—strong and swift in the deep sea, but frail and cracked upon land. Morvren now haunt the ocean’s forgotten ruins, scavengers compelled to reclaim what does not belong to the sea. | ||
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[[Category:Major races]] |
Latest revision as of 04:16, 28 July 2025
Merperson | |
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Major race | |
![]() Example appearance | |
Characteristics | |
Average lifespan (max) | 80 years (160) |
Height range | 1.10 - 1.75 m (3′7′′ - 5′9′′) |
Strengths | Exceptional swimmers and navigators; gifted in water magic, singing, and aquatic herbalism. Strong environmental intuition. |
Weaknesses | Land-bound limitations; dehydration risk; culturally insular; poor mobility out of water. |
Back to Major races → | |
Merfolk are a gentle, aquatic race of humanoids that resemble fish, amphibians, and other aquatic animals. Unlike Reptilians and Beastkin, their respiratory and reproductive biology can vary, with some merfolk laying eggs and breathing through gills like fish, while others breathe with lungs and give birth, like dolphins and whales.
Merfolk are the most adept race at swimming, and can typically stay underwater without surfacing for days at a time. Adversely, they’re significantly weakened on land, and exhaust their energy significantly quicker than in the water.
This stark difference in living environment has led to contact between merfolk and non-merfolk races to be significantly hampered, leading to merfolk being less militaristic and more innately amicable than other races.
List of current subraces:
Morven | Made by Lunar1993 |
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Average lifespan: 55 years Morvren are cursed, aquatic descendants of fallen merfolk—gaunt, slate-skinned beings with black, abyssal eyes and barnacle-worn armor. Once rulers of a proud oceanic kingdom, their greed awakened a great calamity: the Black Tide. Those who survived were twisted into something darker—strong and swift in the deep sea, but frail and cracked upon land. Morvren now haunt the ocean’s forgotten ruins, scavengers compelled to reclaim what does not belong to the sea. |