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This guideline explain how to create and document a '''Minor Race''' in Alathra. All players wishing to use a minor race must follow these standards to ensure balance, consistency, and fairness in the shared world. To view the current major and minor races of Alathra visit [[Alathra:Races| Alathra Races]].
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|issue=This guide contains information for a significant player contribution process to Alathran worldbuilding.<br><small>Please note that for balancing or unforeseen issues, these guidelines might be subject to change!</small>}}


'''These guidelines are subject to change!'''


== What is a Minor Race? ==
This guideline explains how to create and document a '''Minor race''' in Alathra. All players wishing to create a Minor race must follow these standards to ensure balance, consistency, and fairness in the greater world of Alathra.
The current Major and Minor races can be viewed [[Alathra:Races|here]].


A Minor Race is a custom subrace based on an existing major race (e.g., Elves, Dwarves, Humans), you cannot make a minor race of another minor race. It must have meaningful differences in traits, biology, culture, or history. Players creating a minor race are responsible for its lore and proper documentation on the Alathra Wiki.
== Introduction ==
A Minor Race is a custom subrace based on an existing [[Alathra:Races|Major race]] (e.g., Elves, Dwarves, Humans). A Minor race must always originate from a Major race. It must observe meaningful differences in traits, biology, culture, and/or history. Players creating a minor race are responsible for its lore and proper documentation on the Alathra Wiki.  


Creating a Minor Race allows for creative freedom, but comes with responsibility:
To maintain narrative consistency, Minor race creation follows a three-phase process. This ensures only well-developed and community-integrated races are added to the world.
* Players must first open a [https://discord.com/channels/769211588988502047/884673728846376970| Special Request ticket] on the discord before creating a Minor Race.
* The race must be fully documented on the Alathra Wiki.
* The race must have a balance of strengths and weaknesses.
* The race must not violate the lore or established limits of its parent race.
* Once created and approved, the race’s core traits cannot be changed after posting on the wiki.
** Major traits (e.g., lifespan, elemental resistances, etc)
** Biological characteristics (e.g., height range, lifespan, etc)
** Cultural foundations or societal structure
This ensures consistency and protects players who have built characters and narratives around the original race documentation. Minor edits or expansions (e.g., grammar fixes, added lore, cultural subgroups) may be made with discretion, but major revisions that would alter the race’s mechanics or player experience are not allowed once the race is approved and on the wiki.  


If all members of a Minor Race go inactive, the wiki entry will remain, but staff will not maintain or continue its role in broader canonical events.
{| class="wikitable" style="width:100%; border:1px solid #ccc; border-radius:8px; margin-bottom:10px; font-size:14px;"
 
! style="font-size:120%; text-align:left;" | <h3>Phase I | Seeding</h3>
== General Requirements ==
|-
* Minor races must have a clear and meaningful divergence from their major race.
|
* Cosmetic only changes (e.g., hair color, slight aesthetic differences) are not allowed.
* Players begin as characters from an existing [[Alathra:Races|Major Race]].
* Minor races must be capable of diplomacy, even if withdrawn or reluctant.
* Through roleplay and lore, characters gradually develop divergent traits such as:
* A Minor race cannot be used to bypass limitations of the major race.
** Cultural variations
* Trait stacking (combining all positive traits of the major race + new ones) is not allowed.
** Unique beliefs or rituals
* Must include a MC Skin, others reference images can be included alongside the MC Skin.
** Physical mutations or magical adaptations
* Must be a minor race of a major race. '''Cannot''' be a minor race of another minor race.
* These developments must stay within the bounds of the Major Race's identity.
* The maximum allowable height for any race is 5 meters. While races can be shorter, they must not exceed this limit.
* '''No mechanical differences, claims, or official renaming of the race are allowed''' during this phase.
 
== Balance & Limitations ==
 
Minor Races must have a fair trade-off between abilities and drawbacks.


{| class="wikitable"
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%; border:1px solid #ccc; border-radius:8px; margin-bottom:10px; font-size:14px;"
! Positive Trait !! Required Drawback (Example)
! style="font-size:120%; text-align:left;" | Character Creation Guidelines (Summary)
|-
|-
| Extended lifespan || Infertility, slow reproduction, inability to use magic
|  
This is a small summary of the character creation guidelines, it is recommended to read the full [https://alathra.com/roleplay_character_guidelines| Character Guidelines].
* Characters must exist solely within the world of Alathra and align with its medieval-to-1700s fantasy technology level.
* Characters must belong to a [[Alathra:Races|Major]] or [[Alathra:Races|approved Minor Race]].
* All characters must be of age appropiate to their race lifespan.
** Elder characters must include a death plan if within final 10% of the race's maximum lifespan.
* Every character must have clear strengths and weaknesses. Race traits '''do not count''' towards this balance.
* Characters may not claim influence over past lore without written consent.
* Mixed-race characters must choose one parent’s strengths and inherit all weaknesses from both.
** Official lore may be referenced but not expanded upon.
|}
|}
{| class="wikitable" style="width:100%; border:1px solid #ccc; border-radius:8px; margin-bottom:10px; font-size:14px;"
! style="font-size:120%; text-align:left;" | <h3>Phase II | Community Cultivation</h3>
|-
|-
| Enhanced strength || Reduced dexterity, brittle bones
|  
* A minimum of '''3 players''' must collaborate in roleplay under a shared emerging identity.
* Players may begin to refer to themselves with a '''label or identifier''' in RP and naming conventions (e.g., "Children of Ash", "Kezrim People").
* The identity is not yet considered a distinct race.
* A draft of the proposed race concept must be maintained (e.g., Google Doc), including:
** Cultural features
** Aesthetic distinctions
** Behavioral patterns or philosophies
** Any early lore development
*'''Do not create or document this proposed race on the Alathra Wiki during this phase.''' Only external drafts are permitted.
|}
{| class="wikitable" style="width:100%; border:1px solid #ccc; border-radius:8px; margin-bottom:10px; font-size:14px;"
! style="font-size:120%; text-align:left;" | <h3>Phase III | Canonization</h3>
|-
|-
| Magical affinity || Chance to kill the host, mana exhaustion, madness,  
|  
* After at least '''14 days''' of sustained roleplay and in-world presence, the race applicant may proceed with submission.
* Steps to begin canonization:
** Create a [https://discord.com/channels/769211588988502047/884673728846376970/1395929321172107264 Lore/Wiki ticket] in the Alathra Discord.
** Post your proposed race draft in the ticket.
** Include proof of in-game presence and activity (e.g., towns, events, interactions).
** Must include a 3D MC Skin, along with its 2D version, other reference images can be included alongside the MC Skin.
** Provide a justification for the race's strengths and weaknesses. This must be balanced.
* Provide a brief but complete description of the race.
** This should be one paragraph that summarizes the race’s appearance, abilities (both strengths and weaknesses), and a quick overview of their lore or origin. Think of it as a short introduction that gives player. a clear idea of what makes the race unique.
* Staff will conduct a '''one-time review''' to evaluate:
** Consistency with Alathra’s existing lore.
** Racial balance and fair traits.
** Integration with ongoing narratives and player-driven worldbuilding.
* If staff are satisfied with the concept:
** The race applicant will be asked to create a full Wiki article using the official '''Minor Race Template'''.
*** You may expand upon the template however the content on the template must still be included.
** Staff will review the final article.
** If approved, the race will be canonized and added to the [[Alathra:Races|Official Races]] list.
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%; border:1px solid #ccc; border-radius:8px; margin-bottom:10px; font-size:14px;"
! style="font-size:120%; text-align:left;" | Minor Race Template
|-
|-
| Amphibious biology || Higher susceptibility to dehydration, slow land movement
|  
|}
<pre>
{{Infobox race
| title = Race Name
| minor = y
| image = [3D MC Skin.png]
| imagelink = Direct Link or [2D MC Skin.png]
| caption = Example appearance
| lifespan =
| mature_size =
}}
==Appearance==
Describe distinctive physical features: height, body type, skin tone, markings, clothing styles, etc.
Other reference images can be included here.


'''Note:''' A powerful positive must be offset by an equally impactful drawback. Minor flaws like “drinks more water” are not acceptable trade offs for major benefits.
==Abilities & Behaviors==
List strengths and weaknesses, both must be clearly explained and balanced.
Include instincts, attitudes, social behavior, etc.


=== Diplomacy Requirement ===
==Culture & Beliefs==
All races must be capable of interaction, negotiation, or reasoning. Races can be reclusive, antisocial, or hostile but they must still be able to engage in diplomacy if the situation calls for it.
Describe their society, religion, philosophy, language, or traditions.
* '''Allowed''': A secretive race that distrusts outsiders but can be reasoned with under specific conditions.
* '''Not allowed''': A race bent solely on extermination, with no capacity for communication, empathy, or negotiation.


== Required Wiki Documentation ==
==Origin & History==
Before a character using a Minor Race can be approved:
Explain how this race diverged from its parent race.
Include major historical events, origin myths, or relevant societal shifts.


* The race must be fully documented on the Alathra Wiki using the template below.
</pre>
* Staff will verify that the character matches the approved race’s traits and lore.
|}
* If no page exists, create one and wait for another player to create one before submitting your character.
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%; border:1px solid #ccc; border-radius:8px; margin-bottom:10px; font-size:14px;"
* Players must open a [https://discord.com/channels/769211588988502047/884673728846376970| Special Request ticket] on Discord before submitting a Minor Race for approval.
! style="font-size:120%; text-align:left;" | Minor Race Submission Checklist
 
|-
== Duplicate or Conflicting Races ==
|
If two players have similar race ideas:
✔ Minimum 3 active players with approved characters involved.<br>
 
✔ 14+ days of in-game development.<br>
* Collaboration is encouraged. Players may work together or create cultural subgroups under one page.
✔ External draft with documented culture & lore.<br>
* If no agreement is reached, only the first version submitted in the correct format is accepted.
✔ Proof of in-world presence (screenshots, events).<br>
* The second player must either adjust their concept or create a new and distinct race.
✔ Race is biologically, culturally, and mechanically distinct.<br>
 
✔ Traits are balanced (strengths offset by drawbacks).<br>
== Lore Locking After Approval ==
✔ MC skin files included (3D + 2D PNG).<br>
Once a Minor Race is approved and added to the wiki:
✔ Open [https://discord.com/channels/769211588988502047/884673728846376970/1395929321172107264 Lore/Wiki ticket] on Discord.<br>
 
|}
* Core traits, biology, and culture cannot be changed, even by the original creator.
|}
* This protects other players who have built characters around the original documentation.
==Minor Race Requirements==
 
Creating a Minor Race allows for creative freedom, but comes with responsibility:
'''Example''': A player creates a High Elf Minor Race with a 300-year lifespan. Other players build characters with this trait. The creator later wants to remove the long lifespan. This is not allowed, as it would retroactively affect other characters.
* Must meaningfully diverge from the parent Major Race in biology, culture, or behavior.
** Cosmetic only changes (e.g., hair color, slight aesthetic differences) are not allowed.
** Cannot be a copy of an already [[Alathra:races|approved race]].
* Must maintain internal balance: powerful traits require significant drawbacks.
* Cannot stack parent race strengths or circumvent core race weaknesses.
* Once canonized, major traits or characteristics cannot be changed retroactively.
* Must be capable of diplomacy (e.g., interaction, negotiation, or reasoning). Races can be reclusive, antisocial, or hostile but they must still be able to engage in diplomacy if the situation calls for it.  
* Must include a 3D MC Skin, along with it's 2D version, other reference images can be included alongside the MC Skin.
====Minor Race Limitations====
* A race cannot be taller than 5 meters (16 feet).
* All races reach adulthood in 18-20 years of age regardless of lifespan
* The average lifespan of a race can't be higher than 500 years.
** The maximum lifespan of a race is 1000 years.
* Cannot be a Minor Race of another Minor Race.
* Each player may only create and submit up to 2 Minor Races.
==Minor Race Maintenance==
Once a Minor Race is approved and added to the world of Alathra, it becomes part of the living lore. The following rules govern how it is maintained:


* If a Minor Race becomes inactive, it may be archived by staff and marked as '''Vanished'''. 
** Vanished races are no longer playable. 
** To revive a vanished race, players must start from '''Phase I''' and complete the full approval process again.
* Mixed-race characters must choose one parent’s strengths and inherit all weaknesses from both.
* Staff involvement is limited to reviewing and approving races, preserving the integrity of canon lore.
* Ongoing maintenance is the responsibility of the race’s community and its players.
* Core aspects of a Minor Race (biology, core traits, cultural identity) '''cannot be changed''', even by the original creator.
** This ensures consistency and protects other players who have created characters based on the original documentation.
* Minor edits like grammar, added lore, or cultural expansions may be made with original creator's permission.
* Minor edits like grammar, added lore, or cultural expansions may be made with original creator's permission.


== Mixed-Race Characters ==
==How to balance a Race==
When you make a new race for Alathra, you’re not just creating a cool character idea. You’re adding something new to a living world with other players, stories, and cultures. That means your race needs to feel like it belongs in the world, not breaks it.


* May only take strengths from '''one''' major race.
To make sure that happens, we ask all new races to be balanced to have both strengths and weaknesses.
* Must inherit weaknesses from '''both''' major races.
* Appearance is flexible, as long as it remains consistent with lore.  


=== Wiki Page Template ===
'''Why does balance matter in Alathra and other worlds?'''<br>
Here a template to help with creating minor race wiki page. You're not required to follow this template but you must include the same content.  
If a race was too strong, for example super smart, super fast, lived forever, couldn’t be hurt, had magic powers or an army, they’d probably have taken over the world already. Other races wouldn’t be able to stop them. And if that happened, there wouldn’t be much story left to tell.


<pre>
But Alathra is full of different cultures, empires, ruins, and legends. That only works if no single race is unbeatable. Every group needs to have limits: things they struggle with or can’t do well. That way the world stays interesting, fair, and full of conflict, cooperation, and mystery.
== Race Name ==
{| class="wikitable" style="width:100%; border:1px solid #ccc; border-radius:8px; margin-bottom:10px; font-size:14px;"
=== Parent Race ===
! style="font-size:120%; text-align:left;" | <h4>Tips for balancing your Race</h4>
(e.g., Elf, Dwarf, Human)
|-
|
When you make a new race for Alathra, you’re not just creating a cool character idea. You’re adding something new to a living world with other players, stories, and cultures. That means your race needs to feel like it belongs in the world, not like it breaks it.


=== Appearance ===
To make sure that happens, we ask all new races to be balanced – to have both strengths and weaknesses.
Describe distinctive physical features: height, body type, skin tone, markings, clothing styles, etc.
* '''Every strength should have a weakness.''' 
Must include a MC Skin image, others reference images can be included alongside the MC Skin image.
** If your race is physically strong, perhaps they are feared or isolated. If they live long lives, maybe they struggle to adapt to change. Flaws make races more believable and enjoyable to roleplay.


=== Abilities & Behaviors ===
* '''Avoid stacking too many advantages.''' 
List strengths and weaknesses, both must be clearly explained and balanced.
** Don’t combine all the best traits of your parent race with powerful new abilities. A Minor Race should be distinct, not just a "better version" of an existing race.
Include instincts, attitudes, social behavior, etc.


=== Biology ===
* '''Keep things grounded.''' 
* Average lifespan (Max Lifespan)
** No race should be invincible, flawless, or immortal. Alathra’s world thrives on balance, even mythical dragons were eventually slain. Every power should come at a cost.
* Maturity age
* Height and weight ranges


== Culture & Beliefs ==
* '''Consider your race’s history.''' 
Describe their society, religion, philosophy, language, or traditions.
** If your race is powerful, ask: why haven’t they taken over? What stopped them? Do other people fear them? Are they declining? These kinds of questions help your race fit into the world’s history, not overwrite it.


== Origin & History ==
* '''Culture can create limits.''' 
Explain how this race diverged from its parent race.
**Your race’s beliefs, rules, or customs can act as limits. Maybe they can’t use certain tools, must follow a strict code, or avoid outsiders. These traits can create weaknesses that feel natural.
Include major historical events, origin myths, or relevant societal shifts.


</pre>
* '''Being rare ≠ being overpowered.''' 
'''Note:''' Any section omitted is assumed to be identical to the parent race by default.
** A race’s mystery, age, or rarity should support storytelling, not justify unbalanced power. Rarity alone is not a weakness.
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%; border:1px solid #ccc; border-radius:8px; margin-bottom:10px; font-size:14px;"
! style="font-size:120%; text-align:left;" | Examples of fair trade-offs
|-
|
Minor Races must have a fair trade-off between abilities and drawbacks.
{| class="wikitable"
! Positive Trait !! Required Drawback (Example)
|-
| Extended lifespan || Infertility, slow reproduction, inability to use magic
|-
| Enhanced strength || Reduced dexterity, brittle bones
|-
| Magical affinity || Chance to kill the host, mana exhaustion, madness,
|-
| Amphibious biology || Higher susceptibility to dehydration, slow land movement
|}
'''Note:''' A powerful positive must be offset by an equally impactful drawback. Minor flaws like “drinks more water” are not acceptable trade offs for major benefits.
|}
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%; border:1px solid #ccc; border-radius:8px; margin-bottom:10px; font-size:14px;"
! style="font-size:120%; text-align:left;" | Questions to Ask
|-
|
* What makes my race different without making it stronger than everyone else?
* Why hasn’t my race taken over the world already?
* What stops them from solving every problem or winning every fight?
* Do their weaknesses help other players tell cool stories?
* Would I be okay if another player used this race against me?
|}
|}


== FAQ ==
==FAQ==
'''Q: Can I create a magic-using Dwarf'''<br>
'''Q: Can I create a magic-using Dwarf'''<br>
'''A:''' No. A Minor Race cannot bypass limitations of its major race.
'''A:''' No. A Minor Race cannot bypass limitations of its major race.
Line 123: Line 225:


'''Q: What if someone else has a similar race idea?'''<br>   
'''Q: What if someone else has a similar race idea?'''<br>   
'''A:''' You can collaborate, make a regional variant, or create a new race with different elements.
'''A:''' You can collaborate, make a regional variant, or create a new race with different elements.  


'''Q: What if my race goes inactive?'''<br>   
'''Q: What if my race goes inactive?'''<br>   
'''A:''' The wiki page remains, but staff will not maintain the race.
'''A:''' The wiki page remains, but it may be archived by staff and the race marked as "Vanished".
 
'''Q: Can I make a Minor Race of another Minor Race?'''<br>
'''A:''' No, your Minor Race must come from a Major Race not another Minor Race.
 
'''Q: I'm unsure about something, where do I go to ask for help?'''<br>
'''A:''' You can ask for help in various of places, we suggest asking in our discord in; [https://discord.com/channels/769211588988502047/1388822710343176305 wiki discussion], [https://discord.com/channels/769211588988502047/1149376067212152923 questions channel] or make a [https://discord.com/channels/769211588988502047/884673728846376970/1395929321172107264 Lore/Wiki ticket].


'''Note:''' Creating a Minor Race is a creative and collaborative opportunity. Think of it as planting a branch on the tree of Alathra’s lore. If you nurture it well and build connections, your race may grow to become a lasting part of the world.
'''Note:''' Creating a Minor Race is a creative and collaborative opportunity. Think of it as planting a branch on the tree of Alathra’s lore. If you nurture it well and build connections, your race may grow to become a lasting part of the world.

Latest revision as of 09:11, 28 July 2025


This guideline explains how to create and document a Minor race in Alathra. All players wishing to create a Minor race must follow these standards to ensure balance, consistency, and fairness in the greater world of Alathra. The current Major and Minor races can be viewed here.

Introduction

A Minor Race is a custom subrace based on an existing Major race (e.g., Elves, Dwarves, Humans). A Minor race must always originate from a Major race. It must observe meaningful differences in traits, biology, culture, and/or history. Players creating a minor race are responsible for its lore and proper documentation on the Alathra Wiki.

To maintain narrative consistency, Minor race creation follows a three-phase process. This ensures only well-developed and community-integrated races are added to the world.

Phase I | Seeding

  • Players begin as characters from an existing Major Race.
  • Through roleplay and lore, characters gradually develop divergent traits such as:
    • Cultural variations
    • Unique beliefs or rituals
    • Physical mutations or magical adaptations
  • These developments must stay within the bounds of the Major Race's identity.
  • No mechanical differences, claims, or official renaming of the race are allowed during this phase.
Character Creation Guidelines (Summary)

This is a small summary of the character creation guidelines, it is recommended to read the full Character Guidelines.

  • Characters must exist solely within the world of Alathra and align with its medieval-to-1700s fantasy technology level.
  • Characters must belong to a Major or approved Minor Race.
  • All characters must be of age appropiate to their race lifespan.
    • Elder characters must include a death plan if within final 10% of the race's maximum lifespan.
  • Every character must have clear strengths and weaknesses. Race traits do not count towards this balance.
  • Characters may not claim influence over past lore without written consent.
  • Mixed-race characters must choose one parent’s strengths and inherit all weaknesses from both.
    • Official lore may be referenced but not expanded upon.

Phase II | Community Cultivation

  • A minimum of 3 players must collaborate in roleplay under a shared emerging identity.
  • Players may begin to refer to themselves with a label or identifier in RP and naming conventions (e.g., "Children of Ash", "Kezrim People").
  • The identity is not yet considered a distinct race.
  • A draft of the proposed race concept must be maintained (e.g., Google Doc), including:
    • Cultural features
    • Aesthetic distinctions
    • Behavioral patterns or philosophies
    • Any early lore development
  • Do not create or document this proposed race on the Alathra Wiki during this phase. Only external drafts are permitted.

Phase III | Canonization

  • After at least 14 days of sustained roleplay and in-world presence, the race applicant may proceed with submission.
  • Steps to begin canonization:
    • Create a Lore/Wiki ticket in the Alathra Discord.
    • Post your proposed race draft in the ticket.
    • Include proof of in-game presence and activity (e.g., towns, events, interactions).
    • Must include a 3D MC Skin, along with its 2D version, other reference images can be included alongside the MC Skin.
    • Provide a justification for the race's strengths and weaknesses. This must be balanced.
  • Provide a brief but complete description of the race.
    • This should be one paragraph that summarizes the race’s appearance, abilities (both strengths and weaknesses), and a quick overview of their lore or origin. Think of it as a short introduction that gives player. a clear idea of what makes the race unique.
  • Staff will conduct a one-time review to evaluate:
    • Consistency with Alathra’s existing lore.
    • Racial balance and fair traits.
    • Integration with ongoing narratives and player-driven worldbuilding.
  • If staff are satisfied with the concept:
    • The race applicant will be asked to create a full Wiki article using the official Minor Race Template.
      • You may expand upon the template however the content on the template must still be included.
    • Staff will review the final article.
    • If approved, the race will be canonized and added to the Official Races list.
Minor Race Template
{{Infobox race
| title = Race Name
| minor = y
| image = [3D MC Skin.png]
| imagelink = Direct Link or [2D MC Skin.png]
| caption = Example appearance
| lifespan = 
| mature_size = 
}}
==Appearance==
Describe distinctive physical features: height, body type, skin tone, markings, clothing styles, etc.
Other reference images can be included here.

==Abilities & Behaviors==
List strengths and weaknesses, both must be clearly explained and balanced.
Include instincts, attitudes, social behavior, etc.

==Culture & Beliefs==
Describe their society, religion, philosophy, language, or traditions.

==Origin & History==
Explain how this race diverged from its parent race.
Include major historical events, origin myths, or relevant societal shifts.

Minor Race Submission Checklist

✔ Minimum 3 active players with approved characters involved.
✔ 14+ days of in-game development.
✔ External draft with documented culture & lore.
✔ Proof of in-world presence (screenshots, events).
✔ Race is biologically, culturally, and mechanically distinct.
✔ Traits are balanced (strengths offset by drawbacks).
✔ MC skin files included (3D + 2D PNG).
✔ Open Lore/Wiki ticket on Discord.

Minor Race Requirements

Creating a Minor Race allows for creative freedom, but comes with responsibility:

  • Must meaningfully diverge from the parent Major Race in biology, culture, or behavior.
    • Cosmetic only changes (e.g., hair color, slight aesthetic differences) are not allowed.
    • Cannot be a copy of an already approved race.
  • Must maintain internal balance: powerful traits require significant drawbacks.
  • Cannot stack parent race strengths or circumvent core race weaknesses.
  • Once canonized, major traits or characteristics cannot be changed retroactively.
  • Must be capable of diplomacy (e.g., interaction, negotiation, or reasoning). Races can be reclusive, antisocial, or hostile but they must still be able to engage in diplomacy if the situation calls for it.
  • Must include a 3D MC Skin, along with it's 2D version, other reference images can be included alongside the MC Skin.

Minor Race Limitations

  • A race cannot be taller than 5 meters (16 feet).
  • All races reach adulthood in 18-20 years of age regardless of lifespan
  • The average lifespan of a race can't be higher than 500 years.
    • The maximum lifespan of a race is 1000 years.
  • Cannot be a Minor Race of another Minor Race.
  • Each player may only create and submit up to 2 Minor Races.

Minor Race Maintenance

Once a Minor Race is approved and added to the world of Alathra, it becomes part of the living lore. The following rules govern how it is maintained:

  • If a Minor Race becomes inactive, it may be archived by staff and marked as Vanished.
    • Vanished races are no longer playable.
    • To revive a vanished race, players must start from Phase I and complete the full approval process again.
  • Mixed-race characters must choose one parent’s strengths and inherit all weaknesses from both.
  • Staff involvement is limited to reviewing and approving races, preserving the integrity of canon lore.
  • Ongoing maintenance is the responsibility of the race’s community and its players.
  • Core aspects of a Minor Race (biology, core traits, cultural identity) cannot be changed, even by the original creator.
    • This ensures consistency and protects other players who have created characters based on the original documentation.
  • Minor edits like grammar, added lore, or cultural expansions may be made with original creator's permission.

How to balance a Race

When you make a new race for Alathra, you’re not just creating a cool character idea. You’re adding something new to a living world with other players, stories, and cultures. That means your race needs to feel like it belongs in the world, not breaks it.

To make sure that happens, we ask all new races to be balanced to have both strengths and weaknesses.

Why does balance matter in Alathra and other worlds?
If a race was too strong, for example super smart, super fast, lived forever, couldn’t be hurt, had magic powers or an army, they’d probably have taken over the world already. Other races wouldn’t be able to stop them. And if that happened, there wouldn’t be much story left to tell.

But Alathra is full of different cultures, empires, ruins, and legends. That only works if no single race is unbeatable. Every group needs to have limits: things they struggle with or can’t do well. That way the world stays interesting, fair, and full of conflict, cooperation, and mystery.

Tips for balancing your Race

When you make a new race for Alathra, you’re not just creating a cool character idea. You’re adding something new to a living world with other players, stories, and cultures. That means your race needs to feel like it belongs in the world, not like it breaks it.

To make sure that happens, we ask all new races to be balanced – to have both strengths and weaknesses.

  • Every strength should have a weakness.
    • If your race is physically strong, perhaps they are feared or isolated. If they live long lives, maybe they struggle to adapt to change. Flaws make races more believable and enjoyable to roleplay.
  • Avoid stacking too many advantages.
    • Don’t combine all the best traits of your parent race with powerful new abilities. A Minor Race should be distinct, not just a "better version" of an existing race.
  • Keep things grounded.
    • No race should be invincible, flawless, or immortal. Alathra’s world thrives on balance, even mythical dragons were eventually slain. Every power should come at a cost.
  • Consider your race’s history.
    • If your race is powerful, ask: why haven’t they taken over? What stopped them? Do other people fear them? Are they declining? These kinds of questions help your race fit into the world’s history, not overwrite it.
  • Culture can create limits.
    • Your race’s beliefs, rules, or customs can act as limits. Maybe they can’t use certain tools, must follow a strict code, or avoid outsiders. These traits can create weaknesses that feel natural.
  • Being rare ≠ being overpowered.
    • A race’s mystery, age, or rarity should support storytelling, not justify unbalanced power. Rarity alone is not a weakness.
Examples of fair trade-offs

Minor Races must have a fair trade-off between abilities and drawbacks.

Positive Trait Required Drawback (Example)
Extended lifespan Infertility, slow reproduction, inability to use magic
Enhanced strength Reduced dexterity, brittle bones
Magical affinity Chance to kill the host, mana exhaustion, madness,
Amphibious biology Higher susceptibility to dehydration, slow land movement

Note: A powerful positive must be offset by an equally impactful drawback. Minor flaws like “drinks more water” are not acceptable trade offs for major benefits.

Questions to Ask
  • What makes my race different without making it stronger than everyone else?
  • Why hasn’t my race taken over the world already?
  • What stops them from solving every problem or winning every fight?
  • Do their weaknesses help other players tell cool stories?
  • Would I be okay if another player used this race against me?

FAQ

Q: Can I create a magic-using Dwarf
A: No. A Minor Race cannot bypass limitations of its major race.

Q: Can I later change my race’s biology or remove a core trait?
A: No. Once approved, those traits are locked.

Q: What if someone else has a similar race idea?
A: You can collaborate, make a regional variant, or create a new race with different elements.

Q: What if my race goes inactive?
A: The wiki page remains, but it may be archived by staff and the race marked as "Vanished".

Q: Can I make a Minor Race of another Minor Race?
A: No, your Minor Race must come from a Major Race not another Minor Race.

Q: I'm unsure about something, where do I go to ask for help?
A: You can ask for help in various of places, we suggest asking in our discord in; wiki discussion, questions channel or make a Lore/Wiki ticket.

Note: Creating a Minor Race is a creative and collaborative opportunity. Think of it as planting a branch on the tree of Alathra’s lore. If you nurture it well and build connections, your race may grow to become a lasting part of the world.