Alathra:Locking: Difference between revisions
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{{Infobox generic item | |||
| title = Steel lock | |||
|title = | | switcher = y | ||
| | | image = {{Switcher | ||
|image = {{Switcher | | [[File:BoltUX - Iron lock image.png]] | ||
| [[File:BoltUX - Iron lock recipe.png|200px| | | Item | ||
''' | | [[File:BoltUX - Iron lock recipe.png|200px]] | ||
| Recipe | |||
}} | |||
| usage = Protecting containers and entrances | |||
| | | obtained = Crafting | ||
| [[File:BoltUX - Lockpick recipe.png|200px | | sellable = no | ||
| consumable = no | |||
| stackable = Yes [16] | |||
| release_date = ''Launch'' | |||
'' | }} | ||
{{Infobox generic item | |||
| title = Lockpick | |||
| switcher = y | |||
| image = {{Switcher | |||
| [[File:BoltUX - Lockpick image.png]] | |||
| Item | |||
| [[File:BoltUX - Lockpick recipe.png|200px]] | |||
| Recipe | |||
}} | |||
| usage = Unlocking unclaimed locks | |||
| obtained = Crafting | |||
| sellable = no | |||
| consumable = yes [16] | |||
| stackable = Yes [16] | |||
| release_date = ''Launch'' | |||
}} | }} | ||
This guide covers everything you need to know about locking and lockpicking in Alathra. Players can secure [[Alathra:Locking#Lockable blocks & entities|blocks and entities]] to prevent other players from destroying or accessing them. | This guide covers everything you need to know about locking and lockpicking in Alathra. Players can secure [[Alathra:Locking#Lockable blocks & entities|blocks and entities]] to prevent other players from destroying or accessing them. | ||
=== | === Steel lock === | ||
To lock an item, craft an ''' | To lock an item, craft an '''Steel Lock'''. While holding the Steel Lock in your main hand, press <code>Shift</code> + <code>Right Click</code> on the block or entity you want to lock. | ||
Locked [[Alathra:Locking#Lockable blocks & entities|blocks and entities]] can be destroyed by cannons and other damage however will regenerate with the lock. | Locked [[Alathra:Locking#Lockable blocks & entities|blocks and entities]] can be destroyed by cannons and other damage however will regenerate with the lock. | ||
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==Protection menu== | ==Protection menu== | ||
Once | Once an object is locked, you can <code>Shift</code> + <code>Right Click</code> it to open the protection menu, this is where you can adjust perms, modes, ownership and even delete the lock. | ||
<div style="border: 1px solid #c6c6c6; display: inline-block; padding: 5px;"> | <div style="border: 1px solid #c6c6c6; display: inline-block; padding: 5px;"> | ||
[[File:BoltUX - Protection menu options.gif]] | [[File:BoltUX - Protection menu options.gif|600px]] | ||
</div> | </div> | ||
There are 5 options that appear in the protection menu '''Edit Access''', '''Change Mode''', '''Trust Setting''', '''Transfer Ownership''' and '''Unlock''', each | There are 5 options that appear in the protection menu '''Edit Access''', '''Change Mode''', '''Trust Setting''', '''Transfer Ownership''' and '''Unlock''', each | ||
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</div> | </div> | ||
{{Guides navigation}} | |||
[[Category:Guides]] | [[Category:Guides]] |