Alathra:Essentials of Alathra: Difference between revisions

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[[File:Player reading a guide book.png|thumb|180px|Studying the custom mechanics of Alathra helps you get started faster]]
[[File:Player reading a guide book.png|thumb|180px|Studying the custom mechanics of Alathra helps you get started faster]]The world of Alathra contains additional features that regular players might be unaccustomed to. This article serves as a summary to some of the more important changes you'd need to know about to get you started on your way. Further links are provided to more in-depth guides on each topic.
The world of Alathra contains additional features that regular players might be unaccustomed to. This article serves as a summary to some of the more important changes you'd need to know about to get you started on your way. Further links are provided to more in-depth guides on each topic.


[[List of guides|Click here]] to go directly to a list of guides.
[[Guides|Click here]] to go to a full list of guides.


=== Important for beginners ===
=== Important for beginners ===
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* It enables groups to wage war with noticeably lower costs to equipment. Newcomers are inherently disadvantaged without Mending, as the progression curve gets steepened. Everyone becomes incentivized to get Mending, creating a meta that further worsens the previously mentioned issues.
* It enables groups to wage war with noticeably lower costs to equipment. Newcomers are inherently disadvantaged without Mending, as the progression curve gets steepened. Everyone becomes incentivized to get Mending, creating a meta that further worsens the previously mentioned issues.


Mending was likely added to remedy the shortfalls of traditional anvil repairs. When Alathra first removed Mending, we customized anvils to allow equipment to be repaired indefinitely, but in the latest instance, usage of anvils have been completely replaced by [[repair kits]].</div>
Mending was likely added to remedy the shortfalls of traditional anvil repairs. When Alathra first removed Mending, we customized anvils to allow equipment to be repaired indefinitely, but in the latest instance, usage of anvils have been completely replaced by [[Alathra:Repair Kits|repair kits]].</div>
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<div class="mw-collapsible-content">For its value as the highest-tier metal in the game, we felt that past a certain threshold, acquiring it became too trivial. Netherite will only be obtainable through custom interactions such as quests.
<div class="mw-collapsible-content">For its value as the highest-tier metal in the game, we felt that past a certain threshold, acquiring it became too trivial. Netherite will only be obtainable through custom interactions such as quests.


Alathra implements both copper and [[steel]] equipment as additional metal tiers, which also means that diamond-tier equipment has been adjusted to be slightly rarer than usual.</div>
Alathra implements both copper and [[Alathra:Steelmaking|steel]] equipment as additional metal tiers, which also means that diamond-tier equipment has been adjusted to be slightly rarer than usual.</div>
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== Gameplay ==
== Gameplay ==
Alathra introduces a flush of new content to the base game, most of which you can read about below. If you're completely new to Alathra or to Towny servers, you can read our guide for [[Alathra:Getting started|Getting started]] for your first steps.
[[File:Steel armor.png|120px|thumb|left|Steel armor]]
[[File:Steel armor.png|120px|thumb|left|Steel armor]]
=== Copper & Steel Age ===
=== Copper & Steel Age ===
On Alathra, ore distribution values are lowered for iron, gold and especially diamond ores, making them more rare overall. To smoothen the larger gap between tier progressions, copper has been given [[Alathra:Armor|armor]] and [[Alathra:Tools|tool]] variants for early game use. Steel is meant to bridge the gap between iron and diamond tiers. Copper tools are equal to stone tools in softness, but have increased stats overall.
On Alathra, ore distribution values are lowered for iron, gold and especially diamond ores, making them more rare overall. To smoothen the larger gap between tier progressions, copper has been given [[Alathra:Armor|armor]] and [[Alathra:Tools|tool]] variants for early game use. Steel is meant to bridge the gap between iron and diamond tiers. Copper tools are equal to stone tools in softness, but have increased stats overall.


[[Steelmaking]] is a slightly more complicated process than regular ore smelting. Steel doesn't have a naturally occurring ore equivalent — instead, steel is crafted from iron using coal. Steel tools are equal to iron tools in softness and similar to copper, have increased stats overall. Steel is also a required crafting material for all firearms.
[[Alathra:Steelmaking|Steelmaking]] is a slightly more complicated process than regular ore smelting. Steel doesn't have a naturally occurring ore equivalent — instead, steel is crafted from iron using coal. Steel tools are equal to iron tools in softness and similar to copper, have increased stats overall. Steel is also a required crafting material for all firearms.


=== Runes ===
=== Runes ===
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Stewards can be recruited in [[Spawn]], as long as the monetary requirements to found a town are met. Stewards can be asked to follow the player into Alathra, where the player must find an unclaimed region far enough from other towns. After interacting with a Steward to create a town, they will become restricted to move only inside the town's claims, and will give further access to various upgrades. Each upgrade hires an additional Townsperson to handle further actions.
Stewards can be recruited in [[Spawn]], as long as the monetary requirements to found a town are met. Stewards can be asked to follow the player into Alathra, where the player must find an unclaimed region far enough from other towns. After interacting with a Steward to create a town, they will become restricted to move only inside the town's claims, and will give further access to various upgrades. Each upgrade hires an additional Townsperson to handle further actions.
=== Activity metrics ===
In an effort to eliminate the concerns related to monetary upkeep, Alathra has switched to an activity-based upkeep system. Activity is measured as a combination of various activities players regularly carry out while playing. If a player is determined sufficiently active, they will contribute to upholding their town, create bonus claim slots, and become eligible to participate in wars with their town.
Players can check their activity status anytime by running <code>/activity</code>.
=== Home spawnpoint ===
Every player can set 1 home that is your spawnpoint for when you die, you can only set your home to a bed. If the bed is destroyed you're home will go to spawn.
* To set a home do <code>Shift + Right click</code> on a bed.
* You can teleport to your home by doing <code>/home</code>.


=== Expanded equipment ===
=== Expanded equipment ===
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Alathra contains special, region-dependent resources that are used to purchase unique items from the Regionals Exchange Hall. There are six unique regionals, which are obtained as a loot drop from defeating a mini-boss spawned in a specific region:
Alathra contains special, region-dependent resources that are used to purchase unique items from the Regionals Exchange Hall. There are six unique regionals, which are obtained as a loot drop from defeating a mini-boss spawned in a specific region:


{{hlist|Ironwood|Gemcorn|Alexandrite|Seaglass|Rainbow Eucalyptus|Amber|style=text-align:center;font-weight:bold;}}
{| style="margin-left: auto; margin-right: auto;"
 
|-
=== Raids & bosses ===
| style="width: 250px;" | '''• [[File:Alexandrite.png|30px|link=]]&nbsp;&nbsp;Alexandrite''' || '''• [[File:Amber.png|30px|link=]]&nbsp;&nbsp;Amber'''
 
|-
| '''• [[File:Gemcorn.png|30px|link=]]&nbsp;&nbsp;Gemcorn''' || '''• [[File:Ironwood.png|30px|link=]]&nbsp;&nbsp;Ironwood'''
|-
| '''• [[File:Rainbow eucalyptus.png|30px|link=]]&nbsp;&nbsp;Rainbow Eucalyptus''' || '''• [[File:Seaglass.png|30px|link=]]&nbsp;&nbsp;Seaglass'''
|}


== Essential plugins ==
== Essential plugins ==


=== Towny ===
=== Towny ===
[https://github.com/TownyAdvanced/Towny/wiki Towny] is the most popular town management and protection plugin.


=== Bolt ===
=== Bolt ===
[[Alathra:Locking|Protecting chests and entities]] is handled by a customized version of [https://www.spigotmc.org/resources/bolt.109679/ Bolt]. Alathra helps players navigate the properties of locked containers with a GUI, where they're able to assign special groups and lock modes to configure access to their liking.
[[Alathra:Locking|Protecting chests and entities]] is handled by a customized version of [https://www.spigotmc.org/resources/bolt.109679/ Bolt]. Alathra helps players navigate the properties of locked containers with a GUI, where they're able to assign special groups and lock modes to configure access to their liking.
=== Brewery ===
=== Brewery ===
[https://github.com/DieReicheErethons/Brewery/wiki/Homepage Brewery] is a plugin for brewing various alcoholic drinks. See the [[Alathra:Brewery|Brewery guide]] to get started on your own brewing journey.