Alathra:Races: Difference between revisions

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* All Minor Races must be properly documented on the Alathra Wiki prior to submitting a character application. Documentation must include biology, cultural traits, and brief lore.
* All Minor Races must be properly documented on the Alathra Wiki prior to submitting a character application. Documentation must include biology, cultural traits, and brief lore.
* If a Minor Race omits certain information in its documentation, those characteristics are assumed to match the parent '''Major Race''' by default.
* If a Minor Race omits certain information in its documentation, those characteristics are assumed to match the parent '''Major Race''' by default.


'''Lore Responsibility & Canon Status'''
'''Lore Responsibility & Canon Status'''
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'''List of current subraces:'''
'''List of current subraces:'''
* None defined
* None defined
'''Minor races made by the community:'''
* [[Elysians]]
* [[Homo Alius]]


===Dwarves===
===Dwarves===
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'''List of current subraces:'''
'''List of current subraces:'''
* <h4>Gnomes</h4>
{| class="wikitable" style="width: auto; border:1px solid #ccc; border-radius:8px; margin-bottom:10px; font-size:14px;"
Gnomes are a subrace of dwarves, known for their more mischievous personalities, and their much closer affinity to overground nature, compared to their standard dwarven counterparts. Gnomes are typically much weaker than standard dwarves, and oftentimes weaker than most other races. As such, they’re known to make burrows and small settlements within thick, dense forests. This has led to a common stereotype amongst other races of gnomes making their homes almost exclusively within large forest mushrooms.
! style="font-size:115%; text-align:left;" | <h4>Gnomes</h4>
|-
|
<small>'''Average lifespan:''' 160 years</small><br>
<small>'''Maturity age:''' 40 years</small><br>
<small>'''Height range:''' 1.20 - 1.53 meters</small>


'''Gnomes''' are a subrace of dwarves, known for their more mischievous personalities, and their much closer affinity to overground nature, compared to their standard dwarven counterparts. Gnomes are typically much weaker than standard dwarves, and oftentimes weaker than most other races. As such, they’re known to make burrows and small settlements within thick, dense forests. This has led to a common stereotype amongst other races of gnomes making their homes almost exclusively within large forest mushrooms.
|}
===Elves===
===Elves===
{{Infobox race
{{Infobox race
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'''List of current subraces:'''
'''List of current subraces:'''
* <h4>Wood Elves</h4>
{| class="wikitable" style="width: auto; border:1px solid #ccc; border-radius:8px; margin-bottom:10px; font-size:14px;"
Wood Elves are a shorter, typically darker-skinned designation of elves. They’re typically more aligned with human physiology than their High Elf counterparts. They much prefer living in and amongst forested areas than constructing grand cities like other elves. Due to this, their histories are often less well documented than other designations of elves.
!style="font-size:115%; text-align:left;" | <h4>Wood Elves</h4>
|-
|
<small>'''Average lifespan:''' 400 years</small><br>
<small>'''Maturity age:''' 80 years</small><br>
<small>'''Height range:''' 1.67 - 2.10 meters</small>
 
'''Wood Elves''' are a shorter, typically darker-skinned designation of elves. They’re typically more aligned with human physiology than their Elf counterparts. They much prefer living in and amongst forested areas than constructing grand cities like other elves. Due to this, their histories are often less well documented than other designations of elves.


Since their discovery by human societies, there’s been some debate as to whether or not the “wood” in “Wood Elves” refers to their complexion or their forested habitat.
Since their discovery by human societies, there’s been some debate as to whether or not the “wood” in “Wood Elves” refers to their complexion or their forested habitat.
 
|}
===Orcs===
===Orcs===
{{Infobox race
{{Infobox race
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'''Merfolk''' are a gentle, aquatic race of humanoids that resemble fish, amphibians, and other aquatic animals. Unlike Reptilians and Beastkin, their respiratory and reproductive biology can vary, with some merfolk laying eggs and breathing through gills like fish, while others breathe with lungs and give birth, like dolphins and whales.
'''Merfolk''' are a gentle, aquatic race of humanoids that resemble fish, amphibians, and other aquatic animals. Unlike Reptilians and Beastkin, their respiratory and reproductive biology can vary, with some merfolk laying eggs and breathing through gills like fish, while others breathe with lungs and give birth, like dolphins and whales.


Merfolk are the most adept race at swimming, and can typically stay underwater without surfacing for days at a time. Adversely, they’re significantly weakened on land, and exhaust their energy significantly quicker than in the water. This stark difference in living environment has led to contact between merfolk and non-merfolk races to be significantly hampered, leading to merfolk being less militaristic and more innately amicable than other races.
Merfolk are the most adept race at swimming, and can typically stay underwater without surfacing for days at a time. Adversely, they’re significantly weakened on land, and exhaust their energy significantly quicker than in the water.
 
This stark difference in living environment has led to contact between merfolk and non-merfolk races to be significantly hampered, leading to merfolk being less militaristic and more innately amicable than other races.


'''List of current subraces:'''
'''List of current subraces:'''
* None defined
* None defined
'''Minor races made by the community:'''
* [[Morvren]]


===Reptilians===
===Reptilians===
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'''List of current subraces:'''
'''List of current subraces:'''
* <h4>Lizardfolk</h4>
{| class="wikitable" style="width: auto; border:1px solid #ccc; border-radius:8px; margin-bottom:10px; font-size:14px;"
Lizardfolk are generally regarded to be the most “humanoid” of the Reptilian race, maintaining a physique and build similar to a standard human. They typically resemble common terrestrial lizard species, though unlike Beastfolk, do not directly mirror such species.
!style="font-size:110%; text-align:left;" | <h4>Lizardfolk</h4>
|-
|
<small>'''Average lifespan:''' 70 years</small><br>
<small>'''Maturity age:''' 20 years</small><br>
<small>'''Height range:''' 1.6 – 2.45 meters</small>
 
'''Lizardfolk''' are generally regarded to be the most “humanoid” of the Reptilian race, maintaining a physique and build similar to a standard human. They typically resemble common terrestrial lizard species, though unlike Beastfolk, do not directly mirror such species.


They’re viewed as the most agreeable and negotiable of the Reptilian race by outsiders, and are typically the easiest to integrate into non-Reptilian societies.
They’re viewed as the most agreeable and negotiable of the Reptilian race by outsiders, and are typically the easiest to integrate into non-Reptilian societies.
|}
{| class="wikitable" style="width: auto; border:1px solid #ccc; border-radius:8px; margin-bottom:10px; font-size:14px;"
!style="font-size:110%; text-align:left;" | <h4>Dragonfolk</h4>
|-
|
<small>'''Average lifespan:''' 250 years</small><br>
<small>'''Maturity age:''' 60 years</small><br>
<small>'''Height range:''' 3 – 7 meters</small>


'''Biology'''
'''Dragonfolk''' are, in most cases, the first thing that comes to mind when one thinks of a Reptilian. Tall, bulky, possessive, and all around not the most model of citizens in most societies. Dragonfolk, more often than not, have an innate desire to lead, rule, and generally have power and authority over things, no matter how adept they are at handling such positions. Additionally, once in such a position, they will fight tooth and nail to keep it.
* '''Average lifespan:''' 70 years
* '''Maturity age:''' 20 years
* '''Height range:''' 1.6 – 2.45 meters
 
* <h4>Dragonfolk</h4>
Dragonfolk are, in most cases, the first thing that comes to mind when one thinks of a Reptilian. Tall, bulky, possessive, and all around not the most model of citizens in most societies. Dragonfolk, more often than not, have an innate desire to lead, rule, and generally have power and authority over things, no matter how adept they are at handling such positions. Additionally, once in such a position, they will fight tooth and nail to keep it.


As such, much like Orcs, they’re generally not trusted in positions of authority in non-Reptilian societies, not entirely without a little resentment.
As such, much like Orcs, they’re generally not trusted in positions of authority in non-Reptilian societies, not entirely without a little resentment.
|}
{| class="wikitable" style="width: auto; border:1px solid #ccc; border-radius:8px; margin-bottom:10px; font-size:14px;"
!style="font-size:110%; text-align:left;" | <h4>Lamia</h4>
|-
|
<small>'''Average lifespan:''' 70 years</small><br>
<small>'''Maturity age:''' 20 years</small><br>
<small>'''Height range:''' 2 – 5 meters</small>


'''Biology'''
* '''Average lifespan:''' 250 years
* '''Maturity age:''' 60 years
* '''Height range:''' 3 – 7 meters
* <h4>Lamia</h4>
'''Lamia''' are an anomaly amongst the sapient races, as they’re the only subrace to lack legs, instead having a Snake-like tail that they can slither with. Unlike other reptilian subraces, Lamia more often than not have hair on their head, typically wild and unkempt.  
'''Lamia''' are an anomaly amongst the sapient races, as they’re the only subrace to lack legs, instead having a Snake-like tail that they can slither with. Unlike other reptilian subraces, Lamia more often than not have hair on their head, typically wild and unkempt.  


Lamia have historically been seen as tricksters, liars, or generally just untrustworthy compared to other subraces, due to their less human appearance. In some cultures, they’re used as quasi-mythological “boogeymen” to frighten children into obedience.
Lamia have historically been seen as tricksters, liars, or generally just untrustworthy compared to other subraces, due to their less human appearance. In some cultures, they’re used as quasi-mythological “boogeymen” to frighten children into obedience.
 
|}
'''Biology'''
* '''Average lifespan:''' 70 years
* '''Maturity age:''' 20 years
* '''Height range:''' 2 – 5 meters
 


===Beastfolk===
===Beastfolk===
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'''List of current subraces:'''
'''List of current subraces:'''
* <h4>High Beastfolk</h4>
{| class="wikitable" style="width: auto; border:1px solid #ccc; border-radius:8px; margin-bottom:10px; font-size:14px;"
High Beastfolk are Beastkin whose faces lack fur. In most cases, they very closely resemble standard humans, though with slight variations on parts of their body. Due to the similarity, they’re generally regarded quite similarly to humans, though face some discrimination in more stringent societies.
!style="font-size:110%; text-align:left;" | <h4>High Beastfolk</h4>
|-
|
<small>'''Average lifespan:''' 70 years</small><br>
<small>'''Maturity age:''' 20 years</small><br>
<small>'''Height range:''' 1.4 – 1.9 meters</small>


'''Biology'''
'''High Beastfolk''' are Beastkin whose faces lack fur. In most cases, they very closely resemble standard humans, though with slight variations on parts of their body. Due to the similarity, they’re generally regarded quite similarly to humans, though face some discrimination in more stringent societies.
* '''Average lifespan:''' 70 years
|}
* '''Maturity age:''' 20 years
{| class="wikitable" style="width: auto; border:1px solid #ccc; border-radius:8px; margin-bottom:10px; font-size:14px;"
* '''Height range:''' 1.4 – 1.9 meters
!style="font-size:110%; text-align:left;" | <h4>Ferals</h4>
 
|-
* <h4>Ferals</h4>
|
Ferals are Beastkin whose faces are covered in fur. Most ferals simply look like a humanoid counterpart to the creature they resemble. Due to this resemblance, they’re often regarded in a similar way to said animal. This leads to common stereotyping where they’re regarded as less sapient than their humanesque counterparts. This has led to resentment amongst certain feral societies, with many coming to consider themselves the “true” beastkin.
<small>'''Average lifespan:''' 50 years</small><br>
 
<small>'''Maturity age:''' 25 years</small><br>
'''Biology'''
<small>'''Height range:''' 1.4 1.9 meters</small>
* '''Average lifespan:''' 50 years
* '''Maturity age:''' 25 years
* '''Height range:''' 1.4 – 1.9 meters
 
* <h4>Lycanthropes</h4>
Lycanthropes or Werefolk, are those whose beastfolk status is temporary, and often conditional. They’re typically members of other races that have the capacity to transform into beings that resemble Ferals under specific circumstances. They’re one of many subraces that have, throughout history, been seen as quasi-mythological “boogeymen” to frighten children into obedience.
 
'''Biology'''
* '''Average lifespan:''' 50 years
* '''Maturity age:''' 20 years
* '''Height range:''' 1.8 3.8 meters


'''Ferals''' are Beastkin whose faces are covered in fur. Most ferals simply look like a humanoid counterpart to the creature they resemble. Due to this resemblance, they’re often regarded in a similar way to said animal. This leads to common stereotyping where they’re regarded as less sapient than their humanesque counterparts. This has led to resentment amongst certain feral societies, with many coming to consider themselves the “true” beastkin.
|}
{| class="wikitable" style="width: auto; border:1px solid #ccc; border-radius:8px; margin-bottom:10px; font-size:14px;"
!style="font-size:110%; text-align:left;" | <h4>Lycanthropes</h4>
|-
|
<small>'''Average lifespan:''' 50 years</small><br>
<small>'''Maturity age:''' 20 years</small><br>
<small>'''Height range:''' 1.8 – 3.8 meters</small>


'''Lycanthropes''' or Werefolk, are those whose beastfolk status is temporary, and often conditional. They’re typically members of other races that have the capacity to transform into beings that resemble Ferals under specific circumstances. They’re one of many subraces that have, throughout history, been seen as quasi-mythological “boogeymen” to frighten children into obedience.
|}
===Florans===
===Florans===
{{Infobox race
{{Infobox race
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'''List of current subraces:'''
'''List of current subraces:'''
* <h4>Phytoids</h4>
{| class="wikitable" style="width: auto; border:1px solid #ccc; border-radius:8px; margin-bottom:10px; font-size:14px;"
Phytoids or Plantfolk, are Florans that take on a genetic makeup resembling that of plants. They’re the most common kind of Floran, and are the most palatable to flesh-based societies. The stereotypes surrounding their kind and their preference towards natural habitats has created a sort of “noble savage” stereotype within some flesh-based societies, seeing them as innocent beings, free from the corruptive influence of contemporary society.
!style="font-size:110%; text-align:left;" | <h4>Phytoids</h4>
|-
|
<small>'''Average lifespan:''' 120 years</small><br>
<small>'''Maturity age:''' 40 years</small><br>
<small>'''Height range:''' 1.3 – 2.2 meters</small>


'''Biology'''
'''Phytoids''' or Plantfolk, are Florans that take on a genetic makeup resembling that of plants. They’re the most common kind of Floran, and are the most palatable to flesh-based societies. The stereotypes surrounding their kind and their preference towards natural habitats has created a sort of “noble savage” stereotype within some flesh-based societies, seeing them as innocent beings, free from the corruptive influence of contemporary society.
* '''Average lifespan:''' 120 years
|}
* '''Maturity age:''' 40 years
{| class="wikitable" style="width: auto; border:1px solid #ccc; border-radius:8px; margin-bottom:10px; font-size:14px;"
* '''Height range:''' 1.3 2.2 meters
!style="font-size:110%; text-align:left;" | <h4>Myceloids</h4>
|-
|
<small>'''Average lifespan:''' 200 years</small><br>
<small>'''Maturity age:''' 100 years</small><br>
<small>'''Height range:''' 1.2 – 2 meters</small>


* <h4>Myceloids</h4>
'''Myceloids''' or Shroomfolk, are Florans that take on a genetic makeup resembling that of fungi, typically mushrooms. While only a little less common than their Phytoid counterparts, they’re seen significantly less in cities, as their methods of reproduction require spores that are often fatal to meat-based races in high enough quantities.
Myceloids or Shroomfolk, are Florans that take on a genetic makeup resembling that of fungi, typically mushrooms. While only a little less common than their Phytoid counterparts, they’re seen significantly less in cities, as their methods of reproduction require spores that are often fatal to meat-based races in high enough quantities.
|}
{| class="wikitable" style="width: auto; border:1px solid #ccc; border-radius:8px; margin-bottom:10px; font-size:14px;"
!style="font-size:110%; text-align:left;" | <h4>Parasitians</h4>
|-
|
<small>'''Average lifespan:''' Based on host race</small><br>
<small>'''Maturity age:''' Based on host race</small><br>
<small>'''Height range:''' Based on host race</small>


'''Biology'''
'''Parasitians''' are a designation of Myceloids that are sapient, yet lack a humanoid form of their own. As such, a humanoid form is usually stolen from another race to use as a “shell” for the Parasitian to inhabit. They resemble their shell, but typically look more weathered, with fungal markings and appendages often visible. Parasitians are typically viewed with abhorrence by all other races except Myceloids, and are almost always killed on sight in cities. As such, many Parasitians go to great lengths to hide their origins, and masquerade as their shell’s race.
* '''Average lifespan:''' 200 years
* '''Maturity age:''' 100 years
* '''Height range:''' 1.2 – 2 meters
 
* <h4>Parasitians</h4>
Parasitians are a designation of Myceloids that are sapient, yet lack a humanoid form of their own. As such, a humanoid form is usually stolen from another race to use as a “shell” for the Parasitian to inhabit. They resemble their shell, but typically look more weathered, with fungal markings and appendages often visible. Parasitians are typically viewed with abhorrence by all other races except Myceloids, and are almost always killed on sight in cities. As such, many Parasitians go to great lengths to hide their origins, and masquerade as their shell’s race.


Once a host shell is picked, they’re unable to de-root themselves from the shell, and are bound to it until death.
Once a host shell is picked, they’re unable to de-root themselves from the shell, and are bound to it until death.
 
|}
'''Biology'''
* '''Average lifespan:''' Based on host race
* '''Maturity age:''' Based on host race
* '''Height range:''' Based on host race