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A player can choose to branch off of any of the Major races to create their own subrace, referred to as '''Minor race'''. Creating a Minor race means you’re responsible for upholding its lore and involvement in the world. Minor races must be properly documented on the Alathra Wiki before a character application is submitted. If all members of a Minor race go inactive, its documentation will remain but staff will not continue their story in the greater lore of Alathra.
A player can choose to branch off of any of the Major races to create their own subrace, referred to as '''Minor race'''. Creating a Minor race means you’re responsible for upholding its lore and involvement in the world. Minor races must be properly documented on the Alathra Wiki before a character application is submitted. If all members of a Minor race go inactive, its documentation will remain but staff will not continue their story in the greater lore of Alathra.


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[[Alathra:Race_Guideline|Guidelines for Creating a Minor Race]]
! style="font-size:110%; text-align:left; padding:5px;" | Guidelines for Creating a Minor Race
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* A Minor Race must contain differences in traits, biology, etc.
* A Minor Race cannot be used to bypass weaknesses or limitations of its parent race. For example, you may not create a magic-using Dwarf just to sidestep the canonical absence of Dwarven magic.
* A Minor Race can't "stack" the postive attributes of the parent race ontop of the minor race's own postive attributes.
* Minor Races must be significantly distinct in at least one aspect such as environment, appearance, behavior, belief system, or evolutionary divergence. Merely changing hair color, eye shape, or adding convenience powers is not enough.
* All Minor Races must be properly documented on the Alathra Wiki prior to submitting a character application. Documentation must include biology, cultural traits, and brief lore.
* If a Minor Race omits certain information in its documentation, those characteristics are assumed to match the parent '''Major Race''' by default.
 
'''Lore Responsibility & Canon Status'''
 
Creating a Minor Race makes you its first chronicler, you are responsible for its integration and sustainability in the world of Alathra. If all active members of a Minor Race go inactive, its page will remain, but staff won't maintain the race or support its involvement in broader canonical events.


Think of Minor Races as community-built branches of the tree that is Alathra’s lore. Plant them wisely, and they may flourish.
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== Major Races of Alathra ==
== Major Races of Alathra ==
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! style="font-size:115%; text-align:left;" | <h4>Elysians | Made by [[user:MrRabiez|MrRabiez]]</h4>
! style="font-size:115%; text-align:left;" | <h4>Elysians | Made by [[user:Alexander Lightbringer|Alexander Lightbringer]]</h4>
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[[Veyari]] are rare, shapeshifting offspring of elves, marked at birth by their unusual eyes and the faint scent of wildflowers. Gifted with the innate ability to gradually alter their appearance, including sex, voice, and racial features they are naturally empathetic and easily adapt to any society they enter. Though they live far shorter lives than other elves averaging 250 years, their fluid identities and emotional intuition often make them valued, if misunderstood, members of other cultures. Veyari are born either roughly 1 in every 150 elf births. When two Veyari reproduce, the child is always Veyari. However, due to their scattered and secretive nature, this is exceedingly rare.
[[Veyari]] are rare, shapeshifting offspring of elves, marked at birth by their unusual eyes and the faint scent of wildflowers. Gifted with the innate ability to gradually alter their appearance, including sex, voice, and racial features they are naturally empathetic and easily adapt to any society they enter. Though they live far shorter lives than other elves averaging 250 years, their fluid identities and emotional intuition often make them valued, if misunderstood, members of other cultures. Veyari are born either roughly 1 in every 150 elf births. When two Veyari reproduce, the child is always Veyari. However, due to their scattered and secretive nature, this is exceedingly rare.
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! style="font-size:115%; text-align:left;" | <h4>Dryad | Made by [[user:Bystandrr|Bystandrr]]</h4>
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<small>'''Average lifespan:''' 400 years</small><br>
<small>'''Maturity age:''' 80 years</small><br>
<small>'''Height range:''' 1.5 - 1.9 meters</small>
[[Dryad]] are nature bound beings known for their ethereal beauty, golden laurels, and skin like speckled mushroom. Dwelling in arboreal villages and lush cave systems, they are deeply connected to flora and fauna, nurturing life through potent herbalism and strong empathy. With shimmering gold accents and the rare ability to shift the appearance of their eyes and hair to mirror flora and gemstones. They are skilled healers, empathetic peacekeepers, and devoted stewards of the natural world but their compassion leaves them vulnerable to manipulation. Dryads thrive in harmony, but suffer greatly when forced into violence or betrayal.
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! style="font-size:115%; text-align:left;" | <h4>Ash Elves | Made by [[user:Jaubert|Jaubert]]</h4>
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<small>'''Average lifespan:''' 400 years</small><br>
<small>'''Maturity age:''' 80 years</small><br>
<small>'''Height range:''' 1.75 - 2.20 meters</small>
[[Ash Elves]] are hardened by generations dwelling in Alathra’s volcanic archipelagos, they are tall, statuesque, and soot-skinned, with glowing eyes. Known for their strong fire resilience, strong connection to solar and flame magic, and adherence to tradition, Ash Elves are builders of knowledge and keepers of memory. Their disciplined, ritualistic society values ancestral continuity, written legacy, and sacred oaths above all. Though often seen as austere or secretive, the Ash Elves are deeply intellectual and spiritually grounded, thriving in ash and flame—but vulnerable outside their volcanic sanctuaries.
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! style="font-size:115%; text-align:left;" | <h4>The Faenari | Made by [[user:CreatingWithKass|CreatingWithKass]]</h4>
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<small>'''Average lifespan:''' 400 years</small><br>
<small>'''Maturity age:''' 90 years</small><br>
<small>'''Height range:''' 1.6 - 2.1 meters</small>
[[The Faenari]] are elemental and elusive, deeply attuned to one of the four natural elements; earth, air, fire, or water. Though similar in form to elves, their bodies reflect their elemental heritage, from bark-like skin or glacial eyes to ember-glow hair and storm-cut wings. Bound by ancient tradition and elemental worship, each clan is shaped by its environment, their magic potent but narrow, able to wield only their native element, and even then at a cost to mind and spirit. Clever, unpredictable, and have a strong resistance to their chosen element, Faenari are both revered and distrusted across the world.
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===Orcs===
===Orcs===
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| caption = Example appearance
| caption = Example appearance
| lifespan = 55 years (110)
| lifespan = 55 years (110)
| mature_age = 14 years
| mature_age = 20 years
| mature_size = 1.47 - 1.80 m<br>(4′10′′ - 5′11′′)
| mature_size = 1.47 - 1.80 m<br>(4′10′′ - 5′11′′)
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