Alathra:Ports and Carriages: Difference between revisions

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==What are ports ?==
__TOC__
Ports are your gateway to adventure and trade, connecting towns across continents. With just a small fee and a short wait, you can set sail to any port in the world.  
'''Ports and carriages''' are your gateway to adventure and trade, connecting towns across continents. Provided a good network, with just a small fee and a short wait, you can set sail or ride to any location in the world.  


No matter the distance, you can always reach your destination even if it's beyond your port's range. The port system will calculate the fastest route which may include stopping at some other ports along the way. This means you can travel anywhere without the hassle of planning multiple stops yourself.
No matter the distance, you can always reach your destination even if it's beyond your port's range. The port system will calculate the fastest route which may include stopping at some other ports along the way. This means you can travel anywhere without the hassle of planning multiple stops yourself.


==Port taxes==
==Creating a Port==
Town mayors have the ability to set an additional tax on their port. By default, these taxes are set to their maximum value, but town mayors can adjust them as wanted via the port menu. Whenever a player travels to a port which has taxes, whether is the destination or just part of their journey, the town bank will collect a free.
To establish a port in your town, speak with your town's '''Architect''' and purchase a '''Port Master'''.


[Include port tax image]
{| class="wikitable"
! Level !! Port Tier !! Upgrade Cost !! Daily Cost !! Stipend
|-
| Level 1 || Jetty || 12,500  || 125 || 625
|-
| Level 2 || Dock || 22,500  || 225 || 1,125
|-
| Level 3 || Harbor || 42,500 || 425 || 2,125
|-
| Level 4 || Megaport || 70,000 || 700 || 3,500
|}
'''Strikes'''<br>
If your Port Master goes on strike, due to not having enough money to pay they daily cost, then your town will lose all the effects the Port Master provides. If you want to restore these effects you must pay the stipend cost associated with your current port level.


<!--Ports are a great way to travel across the open ocean to other towns on other continents. For a small fee and a short wait a port can take you to any other port in the world. There are 4 different port sizes that can go different distances. The larger the port the further you can travel from it.
==Port taxes==
Town mayors have the ability to set an additional tax on their port. By default, these taxes are set to their maximum value, but town mayors can adjust them as wanted via the port menu. Whenever a player travels to a port which has taxes, whether is the destination or just part of their journey, the town bank will collect a fee.


The 4 types of ports are jetty, dockyard, harbour, megaport with jetty being the smallest and traveling the shortest distance and megaport being the biggest and having the larger range covering half the world. Don’t worry though even if the port you want to go to is outside of the travel range of your port you can still get there. You will just have to have some layovers in some other ports along the way, but the port system will calculate the fastest path for you so you don’t have to worry about trying to find the shortest path.-->
==Port Sizes==
==Port sizes==
Ports come in 4 different sizes, to upgrade the port size you must level up your Port Master.
Ports come in 4 sizes, each offering different travel ranges and costs. The larger the port the father and cheaper it can take you.
{| class="wikitable"
 
! Port Type !! Boat Type        !! Range (blocks) !! Cost (per 100 blocks) !! Speed (blocks/sec) !! Max Port Tax
Jettys are the smallest of the ports and cover a small range of 1000 blocks. Town mayors can set a maxium port tax of 5%
|-
Max Tax: 5%
| Jetty    || Jungle Boat      || 700            || 4.5                   || 46                  || 10%
Speed: 150
|-
 
| Dockyard  || Birch Boat      || 1200          || 4.0                    || 80                  || 15%
Dockyard - 2000
|-
Max Tax: 10%
| Harbor    || Oak Boat        || 1650          || 3.0                    || 110                || 20%
Speed: 180
|-
| Megaport  || Dark Oak Boat    || 2200          || 2.4                    || 146                || 25%
|}


Harbour - 4000
Max Tax: 15%
Speed: 300
Megaport - 7000
Max Tax: 20%
Speed: 480
==Port blockades==
==Port blockades==
Ports can be blockaded, preventing anyone from using them to enter or leave the town. A blockade completely disconnects the port from the global network, making travel to and from the town impossible until it is lifted. A blockaded ports will display as skeleton skull in the port menu.
Ports can be blockaded, preventing anyone from using them to enter or leave the town. A blockade completely disconnects the port from the global network, making travel to and from the town impossible until it is lifted. A blockaded ports will display as skeleton skull in the port menu.


====When do port blockades happen ?====
'''When do port blockades happen ?'''<br>
Port blockades occur only when a town is under siege during a war, forcing travelers to seek alternative routes or delay their journey until the conflict is resolved.
Port blockades occur only when a town is under siege during a war, forcing travelers to seek alternative routes or delay their journey until the conflict is resolved.


===Port requirements===
== What are carriages? ==
A port must have a minimum number of ships docked at all times. A port is more than just a collection of ships, it requires a built-up town to support it. While there are no strict architectural requirments, a small wooden cabin or a few dirt huts will not qualify. Towns must have enough infrastructure to justify maintaining a functional port.
Carriages serve as the inland counterpart to ports, linking towns across the same continent. With just a small fee and short wait, you can ride to any connecting carriages on the continent. The carriage system will automatically calculate the fastest route for you. Carriages provide a reliable, efficient, and accessible way to travel between inland towns, making exploration and trade easier than ever.


<!--Port requirements table-->
==Creating a Carriage Stable==
To establish a carriage station in your town, speak with your town's '''Architect''' and purchase a '''Stable Master'''.
{| class="wikitable"
{| class="wikitable"
!Port Type
! Level !! Stable Tier    !! Upgrade Cost !! Daily Cost !! Stipend
!Minimum Ships Required
|-
|-
|Jetty ||1 ship - any size
| Level 1 || Foal Pen        || 11,000      || 150        || 525 
|-
| Level 2 || Colt Station    || 20,000      || 220        || 1,100
|-
| Level 3 || Stallion Yard    || 40,000      || 400        || 2,000
|}
'''Strikes'''<br>
If your Stable Master goes on strike, due to not having enough money to pay they daily cost, then your town will lose all the effects the Port Master provides. If you want to restore these effects you must pay the stipend cost associated with your current port level.
 
== Carriages taxes ==
Town mayors have the ability to set an additional tax on their carriage. By default, these taxes are set to their maximum value, but town mayors can adjust them as wanted via the port menu. Whenever a player travels to a carriage which has taxes, whether is the destination or just part of their journey, the town bank will collect a fee.
 
== Carriage Sizes ==
Carriage Stations come in 3 different sizes, to upgrade the carriage station size you must level up your Stable Master.
{| class="wikitable"
! Stable Tier      !! Range (blocks) !! Cost (per 100 blocks) !! Speed (blocks/sec) !! Max Town Fee
|-
|-
|Dockyard||1 ship - medium or larger
| Foal Pen          || 500            || 3.0                  || 23                || 10%
|-
|-
|Harbour || 3 ships - at least 1 medium or larger, the other 2 can be any size
| Colt Station      || 1,000          || 2.5                  || 45                || 15%
|-
|-
|Megaport || 5 ships - at least 1 large, 2 medium or larger, and 2 of any size
| Stallion Yard    || 1,500          || 2.0                  || 70                || 20%
|}
|}


==What are carriages ?==
{{Guides navigation}}
[[Category:Guides]]