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Template:Equipment: Difference between revisions

m CSS test
m Updated to include "Runes", also adjusted number sequence.
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   </div>
   </div>


    <!-- Info Column -->
<!-- Info Column -->
  <div style="display: flex; flex-direction: column; align-items: center; border:0; padding:10px; width:65%;">
<div style="display: flex; flex-direction: column; align-items: center; border:0; padding:10px; width:65%;">
      {{Infobox
  {{Infobox
        |titlestyle  = text-align:center; font-weight:bold; font-size:1.2em; background-color:#dcdcdc; border:1px solid #aaa;
    |titlestyle  = text-align:center; font-weight:bold; font-size:1.2em; background-color:#dcdcdc; border:1px solid #aaa;
        |bodystyle  = border:1px solid #aaa; background-color:#f9f9f9;
    |bodystyle  = border:1px solid #aaa; background-color:#f9f9f9;
        |labelstyle  = border:1px solid #ccc; padding:6px; font-weight:bold; background-color:#eeeeee;
    |labelstyle  = border:1px solid #ccc; padding:6px; font-weight:bold; background-color:#eeeeee;
        |datastyle  = border:1px solid #ccc; padding:6px; background-color:#ffffff;
    |datastyle  = border:1px solid #ccc; padding:6px; background-color:#ffffff;


        |title      = {{{title|}}}
    |title      = {{{title|}}}


        <!-- Basic Info -->
    <!-- Basic Info -->
        |label1      = Type
    |label1      = Type
        |data1      = {{{type|}}}
    |data1      = {{{type|}}}
        |label2      = Crafting Resources
    |label2      = Crafting Resources
        |data2      = {{{crafting|}}}
    |data2      = {{{crafting|}}}


        <!-- Weapon Stats -->
    <!-- Weapon Stats: 10–29 -->
        |header10    = Stats
    |header10    = Stats
        |label11    = Attack Damage
    |label11    = Attack Damage
        |data11      = {{{attack_damage|}}}
    |data11      = {{{attack_damage|}}}
        |label12    = Attack Speed
    |label12    = Attack Speed
        |data12      = {{{attack_speed|}}}
    |data12      = {{{attack_speed|}}}
        |label13    = Combat Range
    |label13    = Combat Range
        |data13      = {{{combat_range|}}}
    |data13      = {{{combat_range|}}}
        |label14    = Arrow Velocity
    |label14    = Arrow Velocity
        |data14      = {{{arrow_velocity|}}}
    |data14      = {{{arrow_velocity|}}}
    |label15    = Weapon Damage
    |data15      = {{{weapon_damage|}}}
    |label16    = PvE Damage
    |data16      = {{{pve_damage|}}}
    |label17    = Lifesteal
    |data17      = {{{lifesteal|}}}
    |label18    = Accuracy
    |data18      = {{{accuracy|}}}


        <!-- Armor Stats -->
    <!-- Armor Stats: 40–59 -->
        |label20     = Dodge Rating
    |header40    = Armor Stats
        |data20     = {{{dodge_rating|}}}
    |label41     = Dodge Rating
        |label21     = Armor
    |data41     = {{{dodge_rating|}}}
        |data21     = {{{armor|}}}
    |label42     = Armor
        |label22     = Armor Toughness
    |data42     = {{{armor|}}}
        |data22     = {{{armor_toughness|}}}
    |label43     = Armor Toughness
        |label23     = Movement Speed
    |data43     = {{{armor_toughness|}}}
        |data23     = {{{movement_speed|}}}
    |label44     = Movement Speed
        |label24     = Mining Speed
    |data44     = {{{movement_speed|}}}
        |data24     = {{{mining_speed|}}}
    |label45     = Mining Speed
    |data45     = {{{mining_speed|}}}
    |label46    = Fall Damage Reduction
    |data46      = {{{fall_damage_reduction|}}}
    |label47    = Sneaking Speed
    |data47      = {{{sneaking_speed|}}}
    |label48    = Jump Strength
    |data48      = {{{jump_strength|}}}
    |label49    = Knockback Resistance
    |data49      = {{{knockback_resistance|}}}
    |label50    = Max Absorption
    |data50      = {{{max_absorption|}}}
    |label51    = Defense
    |data51      = {{{defense|}}}
    |label52    = PvE Damage Reduction
    |data52      = {{{pve_damage_reduction|}}}
    |label53    = Projectile Damage Reduction
    |data53      = {{{projectile_damage_reduction|}}}
    |label54    = Physical Damage Reduction
    |data54      = {{{physical_damage_reduction|}}}
    |label55    = Block Power
    |data55      = {{{block_power|}}}
    |label56    = Block Cooldown Reduction
    |data56      = {{{block_cooldown_reduction|}}}
    |label57    = Health
    |data57      = {{{health|}}}
    |label58    = Safe Fall Distance
    |data58      = {{{safe_fall_distance|}}}


        <!-- Additional Info -->
    <!-- Rune Stats: 80–99 -->
        |header30   = Other Information
    |header80   = Rune Stats
        |label31     = Rune Slots
    |label81     = Underwater Mining Speed
        |data31      = {{{rune_slots|}}}
     |data81     = {{{underwater_mining_speed|}}}
        |label32     = Ability
     |label82     = Mining Efficiency
        |data32     = {{{ability|}}}
     |data82     = {{{mining_efficiency|}}}
        |label33     = Armor Grade
        |data33      = {{{armor_grade|}}}
        |label34     = Handling
        |data34      = {{{handling|}}}
        |label35     = Tier
        |data35     = {{{tier|}}}


        <!-- Notes -->
    <!-- Additional Info: 120–139 -->
        |header40   = Notes
    |header120  = Other Information
        |label41     =
    |label121    = Rune Slots
        |data41      = {{{notes|}}}
    |data121    = {{{rune_slots|}}}
        |data41style = border:1px solid #aaa; padding:6px; font-style:italic; text-align:left; background-color:#f9f9f9;
    |label122    = Ability
      }}
    |data122    = {{{ability|}}}
    </div>
    |label123    = Armor Grade
  </div>
    |data123    = {{{armor_grade|}}}
    |label124    = Handling
    |data124    = {{{handling|}}}
    |label125   = Tier
    |data125    = {{{tier|}}}
 
    <!-- Notes -->
    |header160  = Notes
     |label161    =
    |data161    = {{{notes|}}}
    |data161style = border:1px solid #aaa; padding:6px; font-style:italic; text-align:left; background-color:#f9f9f9;
  }}
</div>
</div>
</includeonly>
</includeonly>
<noinclude>The '''Equipment''' template is used to document custom weapons, armor, and tools on Alathra. It supports up to '''3 images''' and a range of stats for combat and utility equipment.
<noinclude>The '''Equipment''' template is used to document custom weapons, armor, and tools on Alathra. It supports up to '''3 images''' and a range of stats for combat and utility equipment.

Revision as of 07:14, 6 June 2025

The Equipment template is used to document custom weapons, armor, and tools on Alathra. It supports up to 3 images and a range of stats for combat and utility equipment.

Parameters

This template accepts various parameters depending on the item type. Some commonly used ones include:

  • `title` – Name of the item.
  • `image`, `image1`, `image2` – Up to 3 images displayed on the left.
  • `type` – Type of equipment (e.g., Sword, Helmet, Pickaxe).
  • `crafting` – Crafting recipe (supports lists).
  • `attack_damage`, `attack_speed`, `combat_range`, `arrow_velocity` – Weapon stats.
  • `dodge_rating`, `armor`, `armor_toughness`, `movement_speed` – Armor stats.
  • `mining_speed` – Tool stat.
  • `rune_slots` – Number and types of rune slots (supports lists).
  • `ability`, `handling`, `tier`, `armor_grade` – Additional attributes.
  • `notes` – Miscellaneous notes or tips.

Examples

Weapon Example – Copper Dagger

Code

{{Equipment
| title = Copper Dagger
| image = Copper Dagger recipe.png
| image1 = Copper Dagger recipe.png
| image2 = Copper Dagger recipe.png
| type = Dagger
| crafting = 
* 1 Stick
* 1 Copper Ingot
* 1 Copper Nugget
| attack_damage = N/A
| attack_speed = N/A
| combat_range = N/A
| rune_slots = 
* 1 Red Rune slot
| handling = One-handed
| tier = Stone
}}

How it looks

     
     
     
Copper Dagger
TypeDagger
Crafting Resources
  • 1 Stick
  • 1 Copper Ingot
  • 1 Copper Nugget
Stats
Attack DamageN/A
Attack SpeedN/A
Combat RangeN/A
Armor Stats
Rune Stats
Other Information
Rune Slots
  • 1 Red Rune slot
HandlingOne-handed
TierStone
Notes


Armor Example – Wooden Helmet

Code

{{Equipment
| title = Wooden Helmet
| image = Wooden Helmet recipe.png
| type = Helmet
| crafting = 
* 5 Oak Log
| dodge_rating = N/A
| armor = N/A
| armor_toughness = N/A
| movement_speed = N/A
| rune_slots = 
* 1 Blue Rune slot
| armor_grade = Light 
| tier = Wood
| notes = Can be made with all wood types and all stripped wood types.
}}

How it looks

     
     
     
Wooden Helmet
TypeHelmet
Crafting Resources
  • 5 Oak Log
Stats
Armor Stats
Dodge RatingN/A
ArmorN/A
Armor ToughnessN/A
Movement SpeedN/A
Rune Stats
Other Information
Rune Slots
  • 1 Blue Rune slot
Armor GradeLight
TierWood
Notes
Can be made with all wood types and all stripped wood types.


Tool Example – Wooden Pickaxe

Code

{{Equipment
| title = Wooden Pickaxe
| image = Wooden Pickaxe recipe.png
| type = Pickaxe
| crafting = 
* 2 Stick
* 3 Oak Planks
| attack_damage = N/A
| attack_speed = N/A
| mining_speed = N/A
| rune_slots = 
* None
| notes = Any wood type can be used.
}}

How it looks

     
     
     
Wooden Pickaxe
TypePickaxe
Crafting Resources
  • 2 Stick
  • 3 Oak Planks
Stats
Attack DamageN/A
Attack SpeedN/A
Armor Stats
Mining SpeedN/A
Rune Stats
Other Information
Rune Slots
  • None
Notes
Any wood type can be used.