Alathra:Runes: Difference between revisions

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== '''What Are Runes?''' ==
== '''What Are Runes?''' ==


Runes are a replacement for the vanilla enchantment system. They apply special effects to '''Weapons''', '''Armor''', and '''Tools'''. Each item has specific '''rune slots''', which determine what '''color''' of rune can be applied.
Runes are a replacement for the vanilla enchantment system. They apply effects to '''Weapons''', '''Armor''', and '''Tools'''. Each item has specific '''rune slots''', which determine what '''color''' of rune can be applied.  


=== '''Example''' ===
=== '''Example''' ===
 
<div style="border: 1px solid #c6c6c6; display: inline-block; padding: 5px;">
[Include image]
[[File:Golden Quarterstaff infobox.png|300px]]
 
</div>
This means:
This means:
* You can apply a total of '''4 runes''' to the staff.
* You can apply a total of '''4 runes''' to the weapon.
* Only '''Red''' and '''Yellow''' runes can be used in those slots.
* Only '''Red''' and '''Yellow''' runes can be used in those slots.


== '''Rune Types and Tiers''' ==
== '''Rune Types and Tiers''' ==


There are '''five''' rune tiers. Each tier can enhance the effects of the previous one (though not always guaranteed):
There are '''five''' rune tiers, each with the potential to enhance the effects of the previous one, though improvement is not always guaranteed. Rune stats are randomized within tier-specific ranges, meaning that while upgrading a rune can yield stronger effects, some attributes may actually become worse. Upgrading should be done strategically, as results can vary even when using higher-tier materials:


{| class="wikitable"
{| class="wikitable"
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| 5 || '''Transcendent'''
| 5 || '''Transcendent'''
|}
|}
=== '''Important Notes''' ===
* Rune effects and stats are '''randomized within tier-specific ranges'''.
* '''Upgrading a rune does not guarantee better stats'''. Some attributes may improve, others may worsen.


== '''How to Obtain and Upgrade Runes''' ==
== '''How to Obtain and Upgrade Runes''' ==
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=== '''Shard → Dormant''' ===
=== '''Shard → Dormant''' ===
* Crafting: Place 8 '''Shard Runes of the same type''' around 1 '''Silver Ingot'''.
* Crafting: Place 8 Shattered Runes of the same type around 1 '''Silver Ingot'''.
* Example:
* Example:
[Include image]
<div style="border: 1px solid #c6c6c6; display: inline-block; padding: 5px;">
 
[[File:Shard to Dormant rune.png]]
</div>
=== '''Dormant → Forged''' ===
=== '''Dormant → Forged''' ===
* Crafting: Place 8 '''Dormant Runes of the same type''' around 1 '''Sylvanthrite Ingot'''.
* Crafting: Place 8 '''Dormant Runes of the same type''' around 1 '''Sylvanthrite Ingot'''.
* Example:
* Example:
[Include image]
<div style="border: 1px solid #c6c6c6; display: inline-block; padding: 5px;">
 
[[File:Dormant to Forged rune.png]]
</div>
=== '''Forged → Resonant''' ===
=== '''Forged → Resonant''' ===
* Crafting: Place 8 '''Forged Runes of the same type''' around 1 '''Aetherium Ingot'''.
* Crafting: Place 8 '''Forged Runes of the same type''' around 1 '''Aetherium Ingot'''.
* Example:
* Example:
[Include image]
<div style="border: 1px solid #c6c6c6; display: inline-block; padding: 5px;">
 
[[File:Forged to Resonant rune.png]]
</div>
=== '''Resonant → Transcendent''' ===
=== '''Resonant → Transcendent''' ===
* Crafting: Place 8 '''Resonant Runes of the same type''' around 1 '''Runesteel Ingot'''.
* Crafting: Place 8 '''Resonant Runes of the same type''' around 1 '''Runesteel Ingot'''.
* Example:
* Example:
[Include image]
<div style="border: 1px solid #c6c6c6; display: inline-block; padding: 5px;">
 
[[File:Resonant to Transcendent rune.png]]
</div>
== '''Tips''' ==
== '''Tips''' ==
* Always keep extra '''Shard Runes''' for crafting and upgrading.
* Always keep extra '''Shard Runes''' for crafting and upgrading.
* Try different combinations to match your combat or utility needs.
* Try different combinations to match your combat or utility needs.
* Monitor rune stats carefully when upgrading—higher tier doesn’t always mean better in every category.
* Monitor rune stats carefully when upgrading—higher tier doesn’t always mean better in every category.


<!-- Red Runes -->
<!-- Red Runes -->