Alathra:Towny: Difference between revisions
OneDarkWolfy (talk | contribs) m Added "overclaim" section |
OneDarkWolfy (talk | contribs) m Added "Stewards" section |
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* A resident who owns a shop plot pays: Resident Tax + Plot Tax + Shop Plot Tax | * A resident who owns a shop plot pays: Resident Tax + Plot Tax + Shop Plot Tax | ||
* A non-resident who owns an embassy plot pays: Plot Tax + Embassy Plot Tax | * A non-resident who owns an embassy plot pays: Plot Tax + Embassy Plot Tax | ||
===Stewards=== | |||
Stewards provide special upgrades that enhance your town with new functionality and benefits. Each steward is tied to a specific chunk within your town's claim and only one of each steward can exist in a town. Current they are 5 different types of stewards a town can have; | |||
'''Architect'''<br> | |||
Every town has an Architect straight away, they are required to create a town, an architect is a way for towns to hire the other stewards. The Architect doesn't have any upgrades or daily cost. | |||
'''Treasuer'''<br> | |||
The Treasurer will increase the town’s bank capacity allowing members of the town to store more money into the town bank. | |||
{| class="wikitable" | |||
! Level !! Bank Capacity !! Cost !! Biome | |||
|- | |||
| 1 || 25,000 || 5,000⌾ || Any | |||
|- | |||
| 2 || 50,000 || 10,000⌾ || Any | |||
|- | |||
| 3 || 100,000 || 20,000⌾ || Any | |||
|- | |||
| 4 || 200,000 || 40,000⌾ || Any | |||
|} | |||
'''Bailiff'''<br> | |||
The Bailiff will provide the town with extra claim bonus, allowing the town to expand and claim more land. | |||
{| class="wikitable" | |||
! Level !! Bonus Claims !! Cost !! Biome | |||
|- | |||
| 1 || +20 || 20,000⌾ || Any | |||
|- | |||
| 2 || +40 || 40,000⌾ || Any | |||
|- | |||
| 3 || +80 || 80,000⌾ || Any | |||
|} | |||
'''Port Master'''<br> | |||
The Port Master provides the town the ability to have a port, which can be used by players to travel to the town across oceans and gives the town an extra source of income when the port is used by players. | |||
{| class="wikitable" | |||
! Level !! Name !! Cost !! Daily Cost !! Stipend !! Biome | |||
|- | |||
| 1 || Jetty || 12,500⌾ || 125⌾ || 625⌾ || Ocean | |||
|- | |||
| 2 || Dock || 22,500⌾ || 225⌾ || 1,125⌾ || Ocean | |||
|- | |||
| 3 || Harbor || 42,500⌾ || 425⌾ || 2,125⌾ || Ocean | |||
|- | |||
| 4 || MegaPort || 70,000⌾ || 700⌾ || 3,500⌾ || Ocean | |||
|} | |||
'''Stable Master'''<br> | |||
The Stable Master provides the town the ability to have a stable, which can be used by players to travel to the town on the same landmass and gives the town extra source of income when the port is used by players. | |||
{| class="wikitable" | |||
! Level !! Name !! Cost !! Daily Cost !! Stipend !! Biome | |||
|- | |||
| 1 || Foal Pen || 11,000⌾ || 150⌾ || 525⌾ || Any | |||
|- | |||
| 2 || Colt Station || 20,000⌾ || 220⌾ || 1,100⌾ || Any | |||
|- | |||
| 3 || Stallion Yard || 40,000⌾ || 400⌾ || 2,000⌾ || Any | |||
|} | |||
====Stewards on Strike==== | |||
Some stewards do have a daily cost that comes out of the town bank each towny day. If the town can’t afford to pay it’s stewards then they will go strike and stop providing the bonuses, this only affects the Port and Stable Master. To end the strike the town must pay the stipend cost, once that is paid the steward will go back to providing it’s bonuses to the town. | |||
===Titles and Surnames=== | ===Titles and Surnames=== |