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<!--- Description --->
<!--- Description --->
<div style="float:left; width:60%">
<div style="float:left; width:60%">
Players can protect [[Alathra:Locking#Lockable blocks & entities|blocks and entities]] against other players. To lock an item players must craft an '''Iron Lock''' and when holding the item in the main hand the player can <code>Shift</code> + <code>Right Click</code> on the item they want to lock. The recipe can be seen to the right.   
Players can protect [[Alathra:Locking#Lockable blocks & entities|blocks and entities]] against other players. To lock an item players must craft an '''Iron Lock''' and when holding the item in the main hand the player can <code>Shift</code> + <code>Left Click</code> on the item they want to lock. The recipe can be seen to the right.   
A '''lockpick''' is a tool that is used to open [[Alathra:Locking#Lockable blocks & entities|blocks and entities]] are locked, lockpicks only work in unclaimed land or when the town is under siege during war.


Locked [[Alathra:Locking#Lockable blocks & entities|blocks and entities]] can be destroyed by cannons and other damage however will regenerate along with the lock.
'''Iron Locks''' can be stacked up to 64 Iron Locks. Once an item is locked it will
A '''lockpick''' is a tool that is used to open items that are locked [[Alathra:Locking#Lockable blocks & entities|blocks and entities]], lockpicks only work in unclaimed land or when the town is under siege during war, chests can '''never''' be lockpicked within town claims.
Lockpicks can be used with <code>Shift</code> + <code>Right Click</code> on locked objects, provided the tool is equipped in the main hand.




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|label2 = Durability
|label2 = Durability
|data2 = Breaks on use
|data2 = Breaks on failed use
|label3 = Repairable
|label3 = Repairable
|data3 = No
|data3 = No
|label4 = Enchantable
|label4 = Enchantable
|data4 = No
|data4 = No
|label5 = Stackable
|data5 = Yes (64)
}}
}}
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|label4 = Enchantable
|label4 = Enchantable
|data4 = No
|data4 = No
|label5 = Stackable
|data5 = No
}}
}}
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<div style = "float:left;">
<div style = "float:left;">
== Lockable blocks & entities ==
== Utility ==
The table below shows all lockable items and the lockpicking chance, some items cannot be lockpicked. In addition [[Alathra:Craftbook|Craftbook]] gates, bridges and doors can be lockpicked by <code>Shift</code> + <code>Left Click</code> on the block.  
Lockpicks can be used with <code>Shift</code> + <code>Left Click</code> on locked objects, provided the tool is equipped in the main hand. Only one object can be attempted to lockpick at once. A successful lockpick is an event with a probability of 20%, with a decreased, 10% probability for iron doors. If the lockpicking is successful, the lockpick gets returned to the user and the object switches to an ''open'' state.
 
In addition to doors, trapdoors and containers, lockpicks have been shown to work with certain [[CraftBook|gates]], specifically ones made from iron bars.


[[Alathra:Craftbook|Craftbook]] gates, bridges and doors all have a lockpicking chance of 20%.
=== Lockable blocks & entities ===
Below is all the blocks and entities that locks can be applied too;
{| class="wikitable sortable"
{| class="wikitable sortable"
! Block/Entity || Lockpicking chance
! Block/Entity   
|-
| Acacia Chest Boat || 20%
|-
| Anvil || N/A
|-
| Armor Stand || N/A
|-
|-
| Bamboo Chest Raft || 20%
| Acacia Chest Boat  
|-
|-
| Banner || N/A
| Anvil 
|-
|-
| Barrel || 20%
| Armor Stand 
|-
|-
| Beacon || N/A
| Bamboo Chest Raft 
|-
|-
| Birch Chest Boat || 20%
| Banner 
|-
|-
| Blast Furnace || N/A
| Barrel 
|-
|-
| Brewing Stand || N/A
| Beacon 
|-
|-
| Cauldron || N/A
| Birch Chest Boat 
|-
|-
| Chest || 20%
| Blast Furnace 
|-
|-
| Chest Minecart || 20%  
| Brewing Stand  
|-
|-
| Cherry Chest Boat || 20%
| Cauldron 
|-
|-
| Chiseled Bookshelf || N/A
| Chest 
|-
|-
| Composter || N/A
| Chest Minecart 
|-
|-
| Copper Door || 15%
| Cherry Chest Boat 
|-
|-
| Copper Trapdoors || 15%
| Chiseled Bookshelf 
|-
|-
| Dark Oak Chest Boat || 20%
| Composter 
|-
|-
| Decorated Pot || N/A
| Dark Oak Chest Boat 
|-
|-
| Dispenser || N/A
| Decorated Pot 
|-
|-
| Dropper || N/A  
| Dispenser  
|-
|-
| Fence Gate || 20%
| Door 
|-
|-
| Furnace || N/A
| Dropper 
|-
|-
| Furnace Minecart || N/A  
| Fence Gate  
|-
|-
| Glow Item Frame || N/A
| Furnace 
|-
|-
| Hopper || N/A
| Furnace Minecart 
|-
|-
| Hopper Minecart || N/A
| Glow Item Frame 
|-
|-
| Iron Doors || 10%
| Hopper 
|-
| Iron Trapdoors || 10%
|-
|-
| Item Frame || N/A
| Hopper Minecart 
|-
|-
| Jukebox || N/A
| Item Frame 
|-
|-
| Jungle Chest Boat || 20%
| Jukebox 
|-
|-
| Lectern || N/A
| Jungle Chest Boat 
|-
|-
| Leash Knot || N/A
| Lectern 
|-
|-
| Mangrove Chest Boat || 20%
| Leash Knot 
|-
|-
| Note Block || N/A
| Mangrove Chest Boat 
|-
|-
| Oak Chest Boat || 20%
| Note Block 
|-
|-
| Painting || N/A
| Oak Chest Boat 
|-
|-
| Pale Oak Chest Boat || 20%  
| Painting  
|-
|-
| Shulker Box || 20%
| Pale Oak Chest Boat 
|-
|-
| Sign (Standing, Wall, Hanging) || N/A
| Shulker Box 
|-
|-
| Smoker || N/A
| Sign (Standing, Wall, Hanging) 
|-
|-
| Spruce Chest Boat || 20%
| Smoker 
|-
|-
| Trapped Chest || 20%
| Spruce Chest Boat 
|-
|-
| Wooden Door || 20%
| Trapdoor 
|-
|-
| Wooden Trapdoors || 20%
| Trapped Chest 
|}
|}
</div>
</div>

Revision as of 19:15, 5 April 2025

Players can protect blocks and entities against other players. To lock an item players must craft an Iron Lock and when holding the item in the main hand the player can Shift + Left Click on the item they want to lock. The recipe can be seen to the right. A lockpick is a tool that is used to open blocks and entities are locked, lockpicks only work in unclaimed land or when the town is under siege during war.


Iron Lock recipe
File:Lockpick recipe.png
DurabilityBreaks on failed use
RepairableNo
EnchantableNo
Lockpick recipe
File:Lockpick recipe.png
DurabilityBreaks on failed use
RepairableNo
EnchantableNo

Utility

Lockpicks can be used with Shift + Left Click on locked objects, provided the tool is equipped in the main hand. Only one object can be attempted to lockpick at once. A successful lockpick is an event with a probability of 20%, with a decreased, 10% probability for iron doors. If the lockpicking is successful, the lockpick gets returned to the user and the object switches to an open state.

In addition to doors, trapdoors and containers, lockpicks have been shown to work with certain gates, specifically ones made from iron bars.

Lockable blocks & entities

Below is all the blocks and entities that locks can be applied too;

Block/Entity
Acacia Chest Boat
Anvil
Armor Stand
Bamboo Chest Raft
Banner
Barrel
Beacon
Birch Chest Boat
Blast Furnace
Brewing Stand
Cauldron
Chest
Chest Minecart
Cherry Chest Boat
Chiseled Bookshelf
Composter
Dark Oak Chest Boat
Decorated Pot
Dispenser
Door
Dropper
Fence Gate
Furnace
Furnace Minecart
Glow Item Frame
Hopper
Hopper Minecart
Item Frame
Jukebox
Jungle Chest Boat
Lectern
Leash Knot
Mangrove Chest Boat
Note Block
Oak Chest Boat
Painting
Pale Oak Chest Boat
Shulker Box
Sign (Standing, Wall, Hanging)
Smoker
Spruce Chest Boat
Trapdoor
Trapped Chest