Alathra:Locking: Difference between revisions

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<!--- Description --->
<!--- Description --->
== Introduction ==
== Introduction ==
This guide will explain everything relating to locking and lockpicking Players can protect [[Alathra:Locking#Lockable blocks & entities|blocks and entities]] against other players. To lock an item players must craft an '''Iron Lock''' and when holding the item in the main hand the player can <code>Shift</code> + <code>Right Click</code> on the item they want to lock. The recipe can be seen to the right.  
This guide covers everything you need to know about locking and lockpicking in Alathra. Players can secure [[Alathra:Locking#Lockable blocks & entities|blocks and entities]] to prevent other players from accessing them.  
=== Iron lock ===
To lock an item, craft an Iron Lock. While holding the Iron Lock in your main hand, press <code>Shift</code> + <code>Right Click</code> on the block or entity you want to lock. You can find the crafting recipe to the right.


Locked [[Alathra:Locking#Lockable blocks & entities|blocks and entities]] can be destroyed by cannons and other damage however will regenerate along with the lock.
Locked [[Alathra:Locking#Lockable blocks & entities|blocks and entities]] can be destroyed by cannons and other damage however will regenerate along with the lock.


'''Iron Locks''' can be stacked up to 64 Iron Locks. Once an item is locked it will
=== Lockpick ===
 
A '''lockpick''' is a tool that is used to open items that are locked [[Alathra:Locking#Lockable blocks & entities|blocks and entities]], lockpicks only work in unclaimed land or when the town is under siege during war, chests can '''never''' be lockpicked within town claims.
A '''lockpick''' is a tool that is used to open items that are locked [[Alathra:Locking#Lockable blocks & entities|blocks and entities]], lockpicks only work in unclaimed land or when the town is under siege during war, chests can '''never''' be lockpicked within town claims.