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Flohelme

Revision as of 03:37, 5 February 2025 by 4erospace (talk | contribs) (Adding official lore notice)
Early map of Flone, with settlements of Flohelme

Flohelme, officially known as the United Townships of Flone, is a union of settlements located on the largest island of the West Preludes. It consists of 8 towns, the biggest of which is Smule, also referred to unofficially as the capital due to hosting most of the union's governing bodies and its central location on the island. Each town is largely self-governing, with the union overseeing matters of the military, economic and diplomatic coöperation.

Flohelme's economy is mainly backed by its mining and metalworking industries. With some Alathran metals being exclusive to Flone's mountain formations, Flohelme is an important source of raw material for various engineering and manufacturing fields. Fishing and shipbuilding also employ a big portion of the population.

History

Somani workers posing after felling a mannel tree

Tribal cultures

Pre-historic Flone was settled sometime during the Warm Age by Somani tribes, who slowly migrated northwest over the Preludean landmass. Then still a peninsula, Flone was known to have been covered in thick oak and pine forests. Lumber proved to be a valuable resource to the Somani, who had over the past generations become skilled in advanced woodworking. Different schools of carpentry trade was a defining factor in the establishment of numerous settlements, as tribal populations started naturally gathering around areas with skilled trade in hopes for an improved life.

Following the floods at the end of the Warm Age, settlements on Flone were pushed to work more closely with each other, as contact with the other Preludean lands was now restricted by open water. Sea trade became commonplace, providing the only form of connection between the newly formed West and East Preludes. Such limitations to trade would however cause significant hardship to the Somani, as their agriculture had relied on the import of various fertilizers not available on Flone. In addition, northern parts of the island began to be heavily affected by stillwinds, turning the climate cold enough to become uninhabitable and forcing people to move southwards. The population numbers of settlements in the southern areas was for some time held stable by migration from the north, until they too started to suffer from a lack of basic amenities. By the end of the First Era, everything but a few fishing villages had fallen to ruin.

Dottish colonization

The aggressive stillwinds affecting Flone had made it undesirable for colonization in the eyes of foreign rulers. Multiple attempts by the emerging powers of the Second Era failed to establish a presence on the island, as no venture ever got provided enough capital to manage a sufficient supply flow to the island. The Dotlands were most interested in establishing a layover port between them and their then vassal domain of Keeks Islands. The standard ship route followed partly the southern coast of Flone, meaning the Dottish navy had some experience sailing through stillwind.

Shipwreck of Nethneznelibur

Text for the discovery of metal resources from Dotlands - colonization settlements etc. up until to the uprising

Independence

Events following the uprising and the war of independence for Flohelme