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{{#css:
  .subrace {
    flex-basis: 40%;
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{{Infobox race
{{Infobox race
| title = Human
| title = Human
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| caption = Example appearance
| caption = Example appearance
| lifespan = 70 years (140)
| lifespan = 70 years (140)
| mature_age = 20 years
| height = 1.50 - 2.00 m<br>(4′11′′ - 6′6′′)
| mature_size = 1.50 - 2.00 m<br>(4′11′′ - 6′6′′)
| strengths = Versatile and adaptive; strong leadership, diplomacy, innovation, and craftsmanship.
| weaknesses = No innate magic; physically average; short lifespan compared to most races.
}}
}}
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'''Humans''', also known as '''Men''' or '''Mankind''', are one of the most widespread and versatile peoples in the world of [[Alathra]]. Though lacking the resilience of [[Alathra:Dwarves|Dwarves]] or the enduring lifespans of [[Alathra:Elves|Elves]], Humans are known for their ambition, adaptability, and ingenuity. They are builders, explorers and settlers, at times both diplomatic and conflict-seeking, ultimately capable of thriving in nearly any environment with enough time and effort. Most Humans are found in temperate regions, where their cities, farms, and roads shape much of the known world. However, their adaptability means they can be found in almost every climate: from frozen highlands to arid deserts and beyond.
'''Humans''', also referred to as simply Men, are a hardy, industrious race, typically taller than dwarves and shorter than elves. They’re typically found on the surface, and are best suited to temperate climates. Though, they’re a rather adaptable race, and with enough work can typically weather even the harshest of environments.
 
Humans have shaped much of Alathra's history through numbers, cooperation, and vision. Their civilizations rise and fall rapidly, their ideas spread quickly, and their conflicts often drive major turning points in the world’s story.
 
=== Strengths and weaknesses ===
 
Humans are among the least naturally magical races in Alathra. They are born without any inherent connection to magical forces, and arcane energy does not flow easily through them. Because of this, Human mages are rare and often face great personal cost.
 
Those who do pursue magic must rely on ancient knowledge, external patrons, or dangerous rituals to gain power. Such paths frequently leave lasting marks (whether physical, mental, or spiritual) and only few survive unchanged. Despite the danger, some still walk this road, chasing forbidden power or deeper truths.


Humans are one of the less magically adept species, lacking any innate or biological affinity for magic. To make up for this, they rely on advanced tool-making and powered machinery powered by either manpower or carbon fuels to develop their societies, rather than magic.
What Humans lack in magical prowess, they make up for with willpower and innovation. Human societies rely heavily on craftsmanship, engineering, and innovation to progress. Their tools, structures, and machines are often powered by manpower, simple mechanics, or fuels such as wood, coal, or lava.


Some humans, despite their lack of innate magical affinity, still seek to pursue magic in one way or another, though this usually requires the assistance of past knowledge or a non-human entity, and usually comes at great cost to a human’s mind or body.
Many Human civilizations value discipline, learning, and pragmatism. Through study and experimentation, they have developed a wide range of technologies and governing systems. Their short lifespans encourage urgency, leading to rapid cycles of growth, conflict, and reinvention.


===List of current subraces:===
== Minor races ==
{| class="wikitable" style="width: auto; border:1px solid #ccc; border-radius:8px; margin-bottom:10px; font-size:14px;"
<div style="display:flex; justify-content: center; flex-wrap: wrap;"><div class="subrace">Test</div><div class="subrace">Test</div></div>
! style="font-size:115%; text-align:left;" | <h4>Homo Alius | Made by [[user:MrRabiez|MrRabiez]]</h4>
{| class="wikitable" style="width: 48%; border:1px solid #ccc; border-radius:8px; margin-bottom:10px; font-size:14px; display:inline-table;"
! style="font-size:115%; text-align:left;" | <h3>[[Homo Alius]]</h3>
|-
|-
|  
|  
<small>'''Average lifespan:''' 80 years</small><br>
<small>'''Average lifespan:''' 80 years</small><br>
<small>'''Maturity age:''' 20 years</small><br>
<small>'''Height range:''' 1.6 - 2 meters</small>
<small>'''Height range:''' 1.6 - 2 meters</small>


[[Homo Alius]] are a near-human race distinguished by their vibrant eyes, more prominent canine teeth on both the upper and lower jaws and a slightly more muscular build. With keen senses, especially sight and smell, with higher metabolisms and a strong preference for meat-based diets. Deeply social, they form closely knit communities where every member plays a vital role. Though largely atheistic, they hold a deep respect for nature, often personified in myth.
[[Homo Alius]] are a near-human race distinguished by their vibrant eyes, more prominent canine teeth on both the upper and lower jaws and a slightly more muscular build. With keen senses, especially sight and smell, with higher metabolisms and a strong preference for meat-based diets. Deeply social, they form closely knit communities where every member plays a vital role. Though largely atheistic, they hold a deep respect for nature, often personified in myth.
|}
|}
{| class="wikitable" style="width: auto; border:1px solid #ccc; border-radius:8px; margin-bottom:10px; font-size:14px;"
{| class="wikitable" style="width: 48%; border:1px solid #ccc; border-radius:8px; margin-bottom:10px; font-size:14px; display:inline-table;"
! style="font-size:115%; text-align:left;" | <h4>Elysians | Made by [[user:Alexander Lightbringer|Alexander Lightbringer]]</h4>
! style="font-size:115%; text-align:left;" | <h3>[[Elysians]]</h3>
|-
|-
|  
|  
<small>'''Average lifespan:''' 120 years</small><br>
<small>'''Average lifespan:''' 120 years</small><br>
<small>'''Maturity age:''' 21 years</small><br>
<small>'''Height range:''' 1.5 - 2 meters</small>
<small>'''Height range:''' 1.5 - 2 meters</small>
[[Elysians]] are a war-hardened subrace of men, exiled from their shattered homeland of Elysium after surviving plagues, disasters, and demons during the cataclysmic Wirrwarr. Haunted by constant night terrors and battle fatigue, they embrace warfare as a means of mental escape, often living as mercenaries with no hope of lasting peace. Adapted to cold, ash-covered lands, they thrive in frigid climates but weaken in heat. Though magically oversaturated during their escape to Alathra, this gifted them extended lifespans, at the cost of near total magical incompatibility, with most unable to cast without risking madness or death.  
[[Elysians]] are a war-hardened subrace of men, exiled from their shattered homeland of Elysium after surviving plagues, disasters, and demons during the cataclysmic Wirrwarr. Haunted by constant night terrors and battle fatigue, they embrace warfare as a means of mental escape, often living as mercenaries with no hope of lasting peace. Adapted to cold, ash-covered lands, they thrive in frigid climates but weaken in heat. Though magically oversaturated during their escape to Alathra, this gifted them extended lifespans, at the cost of near total magical incompatibility, with most unable to cast without risking madness or death.  
|}
|}

Revision as of 01:24, 28 July 2025

Human
Major race
Example appearance
Characteristics
Average lifespan (max)70 years (140)
Height range1.50 - 2.00 m
(4′11′′ - 6′6′′)
StrengthsVersatile and adaptive; strong leadership, diplomacy, innovation, and craftsmanship.
WeaknessesNo innate magic; physically average; short lifespan compared to most races.
Back to Major races →

Humans, also known as Men or Mankind, are one of the most widespread and versatile peoples in the world of Alathra. Though lacking the resilience of Dwarves or the enduring lifespans of Elves, Humans are known for their ambition, adaptability, and ingenuity. They are builders, explorers and settlers, at times both diplomatic and conflict-seeking, ultimately capable of thriving in nearly any environment with enough time and effort. Most Humans are found in temperate regions, where their cities, farms, and roads shape much of the known world. However, their adaptability means they can be found in almost every climate: from frozen highlands to arid deserts and beyond.

Humans have shaped much of Alathra's history through numbers, cooperation, and vision. Their civilizations rise and fall rapidly, their ideas spread quickly, and their conflicts often drive major turning points in the world’s story.

Strengths and weaknesses

Humans are among the least naturally magical races in Alathra. They are born without any inherent connection to magical forces, and arcane energy does not flow easily through them. Because of this, Human mages are rare and often face great personal cost.

Those who do pursue magic must rely on ancient knowledge, external patrons, or dangerous rituals to gain power. Such paths frequently leave lasting marks (whether physical, mental, or spiritual) and only few survive unchanged. Despite the danger, some still walk this road, chasing forbidden power or deeper truths.

What Humans lack in magical prowess, they make up for with willpower and innovation. Human societies rely heavily on craftsmanship, engineering, and innovation to progress. Their tools, structures, and machines are often powered by manpower, simple mechanics, or fuels such as wood, coal, or lava.

Many Human civilizations value discipline, learning, and pragmatism. Through study and experimentation, they have developed a wide range of technologies and governing systems. Their short lifespans encourage urgency, leading to rapid cycles of growth, conflict, and reinvention.

Minor races

Test
Test

Homo Alius

Average lifespan: 80 years
Height range: 1.6 - 2 meters

Homo Alius are a near-human race distinguished by their vibrant eyes, more prominent canine teeth on both the upper and lower jaws and a slightly more muscular build. With keen senses, especially sight and smell, with higher metabolisms and a strong preference for meat-based diets. Deeply social, they form closely knit communities where every member plays a vital role. Though largely atheistic, they hold a deep respect for nature, often personified in myth.

Elysians

Average lifespan: 120 years
Height range: 1.5 - 2 meters Elysians are a war-hardened subrace of men, exiled from their shattered homeland of Elysium after surviving plagues, disasters, and demons during the cataclysmic Wirrwarr. Haunted by constant night terrors and battle fatigue, they embrace warfare as a means of mental escape, often living as mercenaries with no hope of lasting peace. Adapted to cold, ash-covered lands, they thrive in frigid climates but weaken in heat. Though magically oversaturated during their escape to Alathra, this gifted them extended lifespans, at the cost of near total magical incompatibility, with most unable to cast without risking madness or death.